Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 671 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.1% | 568 matches |
| 35 to 50 min | 43.4% | 364 matches |
| 50 min or more | 59.6% | 109 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.3%
Tango48.2%
Faerie Fire48.5%
Observer Ward46.8%
Circlet46.9%
Mantle of Intelligence47.4%
Magic Stick50.0%
Sentry Ward46.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 8,176 | 49.0% | 3:37 | |
| 10,778 | 48.9% | 4:12 | |
| 2,854 | 47.9% | 5:28 | |
| 13,150 | 49.4% | 14:10 | |
| 12,012 | 51.8% | 22:06 | |
| 10,980 | 54.4% | 23:01 | |
| 10,990 | 54.4% | 23:17 | |
| 6,286 | 57.6% | 25:32 | |
| 2,452 | 51.3% | 27:53 | |
| 5,702 | 51.1% | 30:52 | |
| 2,652 | 63.0% | 33:50 | |
| 2,174 | 64.8% | 37:40 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan77.3%+31.6 pp22
Dazzle64.6%+18.9 pp65
Bounty Hunter56.5%+10.8 pp115
Spectre57.3%+11.6 pp96
Omniknight66.7%+21.0 pp24
Dragon Knight54.0%+8.3 pp163
Viper65.4%+19.7 pp26
Outworld Devourer64.0%+18.3 pp25
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 13,150 | 14:10 | 5–1056%10–1554%15–2040%20–2548%25–3037% | |
| 12,012 | 22:06 | 10–1549%15–2064%20–2552%25–3038%30–3538%35–4037% | |
| 10,990 | 23:17 | 10–1566%15–2056%20–2558%25–3051%30–3548%35–4049%40–4549% | |
| 10,980 | 23:01 | 10–1565%15–2056%20–2557%25–3051%30–3547%35–4049%40–4545% | |
| 10,778 | 4:12 | 0–550%5–1047%10–1551%15–2056% | |
| 8,176 | 3:37 | 0–550%5–1046% | |
| 6,286 | 25:32 | 10–1551%15–2060%20–2564%25–3053%30–3553%35–4052%40–4559% | |
| 5,702 | 30:52 | 15–2053%20–2556%25–3053%30–3549%35–4049%40–4548%45–5051% | |
| 2,854 | 5:28 | 0–547%5–1049%10–1549%15–2049% | |
| 2,652 | 33:50 | 20–2574%25–3076%30–3565%35–4057%40–4555%45–5046% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Faceless Void62.1%+16.4 pp66
Monkey King63.6%+17.9 pp44
Storm Spirit58.7%+13.0 pp75
Slardar59.4%+13.7 pp64
Queen of Pain56.0%+10.3 pp91
Shadow Fiend58.3%+12.6 pp60
Techies53.4%+7.6 pp163
Centaur Warrunner60.0%+14.3 pp45
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma27.4%-18.3 pp62
Dazzle27.4%-18.3 pp62
Spirit Breaker32.5%-13.2 pp169
Outworld Devourer36.4%-9.4 pp187
Sven36.1%-9.6 pp133
Clinkz29.7%-16.0 pp37
Vengeful Spirit33.3%-12.4 pp60
Spectre34.3%-11.4 pp70
The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.
