Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 534 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 58.5% | 248 matches |
| 35 to 50 min | 53.4% | 161 matches |
| 50 min or more | 34.2% | 41 matches |
Starting items
Observer Ward100.0%
Tango100.0%
Iron Branch60.0%
Circlet60.0%
Faerie Fire40.0%
Blood Grenade20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 71 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 18.3% | 53.8% | 3:33 | |
| 31.0% | 59.1% | 4:02 | |
| 59.2% | 88.1% | 13:02 | |
| 23.9% | 88.2% | 14:19 | |
| 12.7% | 100.0% | 20:09 | |
| 18.3% | 92.3% | 22:45 | |
| 23.9% | 100.0% | 26:18 | |
| 53.5% | 76.3% | – | |
| 12.7% | 66.7% | – | |
| 9.9% | 100.0% | – | |
| 8.5% | 66.7% | – | |
| 8.5% | 66.7% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Nyx Assassin70.5%+18.1 pp44
Warlock83.3%+30.9 pp12
Disruptor69.1%+16.7 pp42
Witch Doctor66.0%+13.6 pp50
Vengeful Spirit70.4%+18.0 pp27
Phantom Lancer62.9%+10.5 pp70
Brewmaster71.4%+19.0 pp21
Bane76.9%+24.5 pp13
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 13:02 | 10–15100%15–20100% | |
| 3 | 13:25 | 5–10100%10–15100%15–20100% | |
| 3 | 14:19 | 5–10100%15–20100% | |
| 3 | 9:56 | 5–10100%10–150% | |
| 3 | 17:57 | 15–2067% | |
| 2 | 6:52 | 0–5100%10–150% | |
| 2 | 19:55 | 15–20100%20–250% | |
| 1 | 18:05 | 15–20100% | |
| 1 | 4:02 | 0–5100% | |
| 1 | 3:36 | 0–5100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend84.2%+31.8 pp19
Drow Ranger66.0%+13.6 pp50
Lifestealer63.5%+11.1 pp63
Tidehunter64.7%+12.3 pp51
Wraith King70.8%+18.4 pp24
Grimstroke64.4%+12.0 pp45
Slardar76.9%+24.5 pp13
Necrophos63.0%+10.6 pp54
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Abaddon9.1%-43.3 pp11
Ancient Apparition23.8%-28.6 pp21
Night Stalker38.7%-13.7 pp62
Enigma32.0%-20.4 pp25
Clinkz26.7%-25.7 pp15
Anti-Mage42.2%-10.2 pp83
Witch Doctor41.9%-10.5 pp62
Ogre Magi40.0%-12.4 pp45
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
