Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 175 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.6% | 266 matches |
| 35 to 50 min | 45.7% | 199 matches |
| 50 min or more | 48.5% | 33 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength48.9%
Faerie Fire49.8%
Tango49.2%
Iron Branch47.6%
Observer Ward51.1%
Magic Stick50.2%
Circlet50.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 434 | 48.9% | 1:43 | |
| 581 | 50.3% | 4:45 | |
| 3,369 | 49.5% | 8:53 | |
| 2,094 | 54.4% | 13:41 | |
| 876 | 59.8% | 17:03 | |
| 1,025 | 53.1% | 18:45 | |
| 659 | 65.6% | 22:22 | |
| 636 | 66.7% | 23:14 | |
| 971 | 53.9% | 24:02 | |
| 2,274 | 51.8% | 24:12 | |
| 895 | 54.6% | 24:44 | |
| 1,723 | 59.3% | 28:02 |
Best allies
Win rate with each ally (minimum of 1 matches).
Alchemist81.8%+35.2 pp11
Venomancer70.0%+23.4 pp20
Wraith King61.5%+14.9 pp39
Dawnbreaker60.0%+13.4 pp45
Slardar71.4%+24.8 pp14
Phoenix64.0%+17.4 pp25
Luna55.4%+8.8 pp74
Slark55.7%+9.1 pp70
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,369 | 8:53 | 5–1054%10–1539% | |
| 2,274 | 24:12 | 15–2063%20–2554%25–3046%30–3548%35–4035% | |
| 2,094 | 13:41 | 5–1076%10–1559%15–2044%20–2539% | |
| 1,723 | 28:02 | 15–2062%20–2563%25–3063%30–3555%35–4053% | |
| 1,025 | 18:45 | 10–1552%15–2053%20–2553%25–3057%30–3554% | |
| 971 | 24:02 | 15–2052%20–2552%25–3059%30–3552%35–4056% | |
| 895 | 24:44 | 15–2053%20–2554%25–3058%30–3552%35–4066% | |
| 876 | 17:03 | 10–1567%15–2056%20–2559%25–3047% | |
| 659 | 22:22 | 15–2069%20–2568%25–3064%30–3554% | |
| 636 | 23:14 | 15–2071%20–2570%25–3062%30–3558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Anti-Mage62.6%+16.0 pp123
Weaver73.9%+27.3 pp23
Tidehunter62.0%+15.4 pp71
Ember Spirit62.1%+15.5 pp66
Kunkka66.7%+20.1 pp24
Grimstroke60.0%+13.4 pp50
Ring Master62.2%+15.6 pp37
Dragon Knight53.1%+6.5 pp130
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ursa24.4%-22.2 pp41
Viper27.8%-18.8 pp54
Bounty Hunter30.4%-16.2 pp69
Invoker33.9%-12.7 pp121
Juggernaut32.9%-13.7 pp79
Vengeful Spirit27.3%-19.3 pp33
Spirit Breaker37.0%-9.6 pp100
Abaddon21.4%-25.2 pp14
The column in pp represents the difference from the hero's overall win rate (46.6%); the last number is the sample size.
