Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 576 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 48.6% | 484 matches |
| 35 to 50 min | 43.8% | 356 matches |
| 50 min or more | 41.4% | 87 matches |
Starting items
Tango75.0%
Iron Branch62.5%
Circlet62.5%
Faerie Fire62.5%
Blood Grenade62.5%
Magic Wand50.0%
Orb of Frost25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 121 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 57.9% | 64.3% | 1:38 | |
| 5.8% | 28.6% | 4:45 | |
| 74.4% | 64.4% | 6:10 | |
| 8.3% | 70.0% | 7:26 | |
| 48.8% | 78.0% | 14:08 | |
| 17.4% | 61.9% | 15:32 | |
| 14.0% | 47.1% | 16:13 | |
| 19.0% | 91.3% | 23:02 | |
| 16.5% | 80.0% | – | |
| 13.2% | 75.0% | – | |
| 11.6% | 28.6% | – | |
| 10.7% | 69.2% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dark Willow62.9%+17.3 pp89
Oracle61.0%+15.4 pp41
Bounty Hunter54.9%+9.3 pp113
Arc Warden64.0%+18.4 pp25
Outworld Devourer53.6%+8.0 pp112
Shadow Shaman53.8%+8.1 pp93
Troll Warlord83.3%+37.7 pp6
Night Stalker52.7%+7.1 pp110
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 6:04 | 0–50%5–1050% | |
| 2 | 6:10 | 5–1050% | |
| 2 | 8:44 | 5–100%10–150% | |
| 1 | 12:56 | 10–150% | |
| 1 | 7:26 | 5–100% | |
| 1 | 16:13 | 15–200% | |
| 1 | 17:34 | 15–200% | |
| 1 | 14:08 | 10–15100% | |
| 1 | 10:47 | 10–15100% | |
| 1 | 21:58 | 20–250% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Gyrocopter64.6%+19.0 pp65
Oracle66.7%+21.1 pp42
Omniknight68.0%+22.4 pp25
Bloodseeker73.3%+27.7 pp15
Warlock61.9%+16.3 pp42
Drow Ranger55.1%+9.5 pp127
Monkey King60.4%+14.8 pp48
Templar Assassin60.0%+14.4 pp50
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker33.6%-12.0 pp134
Nyx Assassin35.0%-10.6 pp137
Lycan21.1%-24.6 pp19
Bounty Hunter33.7%-11.9 pp95
Grimstroke33.7%-11.9 pp86
Marci30.8%-14.9 pp52
Wraith King35.2%-10.5 pp91
Outworld Devourer38.1%-7.6 pp176
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
