Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 360 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 60.1% | 383 matches |
| 35 to 50 min | 55.2% | 221 matches |
| 50 min or more | 48.2% | 54 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango29.4%
Iron Branch43.8%
Magic Stick55.6%
Ring of Regen42.9%
Faerie Fire66.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Timbersaw82.4%+23.9 pp17
Spectre73.5%+15.1 pp34
Meepo88.9%+30.4 pp9
Tinker71.4%+13.0 pp42
Nyx Assassin66.2%+7.8 pp77
Anti-Mage65.0%+6.5 pp97
Viper77.8%+19.3 pp18
Spirit Breaker64.8%+6.4 pp91
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lifestealer79.0%+20.5 pp57
Storm Spirit84.6%+26.2 pp26
Venomancer83.3%+24.9 pp24
Hoodwink72.5%+14.0 pp80
Zeus69.5%+11.0 pp59
Void Spirit72.2%+13.8 pp36
Anti-Mage66.7%+8.2 pp81
Monkey King73.3%+14.9 pp30
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Lancer37.3%-21.2 pp51
Dazzle38.6%-19.8 pp44
Outworld Devourer43.2%-15.3 pp88
Rubick47.1%-11.4 pp104
Spirit Breaker48.4%-10.1 pp93
Medusa25.0%-33.5 pp8
Phoenix46.3%-12.2 pp54
Io48.3%-10.1 pp60
The column in pp represents the difference from the hero's overall win rate (58.5%); the last number is the sample size.
