Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 278 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 49.4% | 170 matches |
| 35 to 50 min | 46.9% | 145 matches |
| 50 min or more | 56.7% | 30 matches |
Starting items
Iron Branch100.0%
Circlet100.0%
Tango100.0%
Sentry Ward66.7%
Blood Grenade66.7%
Gauntlets of Strength33.3%
Mantle of Intelligence33.3%
Bracer33.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 39 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 35.9% | 42.9% | 0:55 | |
| 64.1% | 44.0% | 1:32 | |
| 46.2% | 50.0% | 8:13 | |
| 15.4% | 83.3% | 14:24 | |
| 7.7% | 0.0% | 17:37 | |
| 41.0% | 81.3% | – | |
| 15.4% | 50.0% | – | |
| 7.7% | 100.0% | – | |
| 7.7% | 33.3% | – | |
| 7.7% | 0.0% | – | |
| 7.7% | 0.0% | – | |
| 5.1% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Marci81.8%+34.8 pp11
Anti-Mage62.3%+15.2 pp61
Dark Willow62.5%+15.4 pp24
Spirit Breaker57.1%+10.1 pp42
Silencer66.7%+19.6 pp15
Viper75.0%+27.9 pp8
Undying61.9%+14.8 pp21
Sand King70.0%+22.9 pp10
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (3 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 2:44 | 0–550%5–100% | |
| 2 | 8:13 | 5–1050% | |
| 1 | 17:37 | 15–200% | |
| 1 | 0:55 | 0–50% | |
| 1 | 9:41 | 5–10100% | |
| 1 | 14:24 | 10–15100% | |
| 1 | 18:18 | 15–200% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar80.0%+32.9 pp10
Tiny73.3%+26.3 pp15
Terrorblade73.3%+26.3 pp15
Pugna75.0%+27.9 pp12
Windranger58.5%+11.4 pp65
Drow Ranger62.2%+15.1 pp37
Lina58.8%+11.8 pp51
Queen of Pain61.8%+14.7 pp34
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lone Druid0.0%-47.1 pp7
Gyrocopter12.5%-34.6 pp16
Riki16.7%-30.4 pp18
Phantom Lancer30.8%-16.3 pp39
Witch Doctor32.5%-14.6 pp40
Shadow Shaman32.4%-14.6 pp37
Ring Master33.3%-13.7 pp30
Spirit Breaker37.8%-9.3 pp45
The column in pp represents the difference from the hero's overall win rate (47.1%); the last number is the sample size.
