Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 1,017 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.7% | 541 matches |
| 35 to 50 min | 49.0% | 449 matches |
| 50 min or more | 45.8% | 120 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.2%
Tango50.3%
Faerie Fire50.5%
Quelling Blade48.5%
Observer Ward48.7%
Magic Stick49.0%
Circlet50.2%
Blood Grenade57.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 11,711 | 51.4% | 4:46 | |
| 2,191 | 49.2% | 6:18 | |
| 11,300 | 51.1% | 7:17 | |
| 10,879 | 51.6% | 13:07 | |
| 5,381 | 53.9% | 17:50 | |
| 4,536 | 53.6% | 18:04 | |
| 8,500 | 54.9% | 20:41 | |
| 6,644 | 49.3% | 28:56 | |
| 4,997 | 62.5% | 30:12 | |
| 4,893 | 62.6% | 30:26 | |
| 8,205 | 61.6% | 31:04 | |
| 3,286 | 63.8% | 35:59 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spirit Breaker58.8%+7.7 pp194
Dragon Knight58.4%+7.4 pp178
Luna58.0%+7.0 pp162
Disruptor58.0%+6.9 pp138
Lone Druid66.7%+15.6 pp33
Vengeful Spirit59.8%+8.7 pp87
Rubick54.4%+3.4 pp294
Enigma60.0%+9.0 pp75
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 11,711 | 4:46 | 0–553%5–1049%10–1549%15–2045% | |
| 11,300 | 7:17 | 0–555%5–1052%10–1543%15–2032% | |
| 10,879 | 13:07 | 5–1068%10–1555%15–2038%20–2531% | |
| 8,500 | 20:41 | 10–1567%15–2059%20–2549%25–3050%30–3549%35–4058%40–4540% | |
| 8,205 | 31:04 | 15–2076%20–2577%25–3069%30–3559%35–4051%40–4545%45–5037% | |
| 6,644 | 28:56 | 15–2060%20–2554%25–3048%30–3548%35–4045%40–4550%45–5049% | |
| 5,381 | 17:50 | 5–1055%10–1557%15–2056%20–2544%25–3052%30–3556%35–4059%40–4550% | |
| 4,997 | 30:12 | 15–2075%20–2566%25–3063%30–3565%35–4056%40–4555%45–5054% | |
| 4,893 | 30:26 | 15–2076%20–2566%25–3064%30–3565%35–4056%40–4556%45–5055% | |
| 4,536 | 18:04 | 10–1557%15–2059%20–2543%25–3041% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Treant Protector100.0%+49.0 pp10
Shadow Fiend70.6%+19.6 pp51
Templar Assassin68.4%+17.4 pp57
Alchemist72.4%+21.4 pp29
Axe59.4%+8.4 pp175
Dark Seer61.2%+10.2 pp98
Tiny63.5%+12.5 pp63
Lion57.1%+6.1 pp261
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Slark40.7%-10.3 pp226
Dawnbreaker40.1%-10.9 pp152
Legion Commander40.4%-10.6 pp146
Oracle35.4%-15.6 pp48
Viper36.4%-14.7 pp55
Night Stalker41.1%-9.9 pp107
Winter Wyvern42.7%-8.4 pp136
Huskar38.2%-12.9 pp55
The column in pp represents the difference from the hero's overall win rate (51.0%); the last number is the sample size.
