Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 387 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.6% | 772 matches |
| 35 to 50 min | 49.3% | 572 matches |
| 50 min or more | 55.5% | 146 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.6%
Iron Branch51.6%
Faerie Fire50.8%
Quelling Blade50.8%
Observer Ward52.3%
Magic Stick54.5%
Gauntlets of Strength48.0%
Circlet45.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,020 | 51.5% | 4:47 | |
| 1,140 | 50.7% | 5:31 | |
| 2,167 | 52.3% | 7:58 | |
| 7,653 | 51.6% | 11:05 | |
| 5,554 | 52.8% | 19:52 | |
| 3,452 | 58.0% | 23:18 | |
| 4,711 | 57.0% | 25:31 | |
| 4,723 | 56.9% | 25:49 | |
| 4,380 | 56.2% | 29:53 | |
| 3,186 | 68.0% | 33:15 | |
| 2,981 | 68.6% | 34:38 | |
| 2,295 | 61.4% | 38:34 |
Best allies
Win rate with each ally (minimum of 1 matches).
Medusa78.3%+28.2 pp23
Viper65.6%+15.5 pp64
Night Stalker61.6%+11.5 pp112
Outworld Devourer59.9%+9.8 pp157
Phoenix59.8%+9.7 pp102
Spirit Breaker56.4%+6.3 pp202
Beastmaster67.9%+17.8 pp28
Luna55.7%+5.6 pp237
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7,653 | 11:05 | 5–1060%10–1550%15–2032% | |
| 6,020 | 4:47 | 0–553%5–1051%10–1548%15–2040% | |
| 5,554 | 19:52 | 10–1566%15–2054%20–2546%25–3047%30–3558%35–4052% | |
| 4,723 | 25:49 | 15–2071%20–2561%25–3049%30–3552%35–4056%40–4560% | |
| 4,711 | 25:31 | 15–2072%20–2561%25–3048%30–3552%35–4056%40–4562% | |
| 4,380 | 29:53 | 20–2568%25–3061%30–3550%35–4048%40–4552% | |
| 3,452 | 23:18 | 15–2071%20–2554%25–3051%30–3552%35–4061%40–4550% | |
| 3,186 | 33:15 | 20–2583%25–3077%30–3569%35–4062%40–4555%45–5069% | |
| 2,981 | 34:38 | 20–2592%25–3080%30–3571%35–4064%40–4558%45–5063% | |
| 2,295 | 38:34 | 25–3076%30–3567%35–4063%40–4557%45–5055%50–5550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Broodmother75.0%+24.9 pp24
Timbersaw60.0%+9.9 pp140
Slardar63.0%+12.9 pp73
Silencer60.6%+10.4 pp109
Lion55.5%+5.4 pp375
Puck62.5%+12.4 pp64
Primal Beast59.6%+9.5 pp99
Underlord63.0%+12.9 pp54
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ring Master38.6%-11.5 pp132
Nyx Assassin41.2%-9.0 pp243
Enigma38.3%-11.8 pp94
Outworld Devourer42.5%-7.6 pp261
Luna42.7%-7.4 pp239
Dragon Knight44.7%-5.4 pp358
Disruptor42.9%-7.2 pp175
Dazzle38.9%-11.2 pp72
The column in pp represents the difference from the hero's overall win rate (50.1%); the last number is the sample size.
