Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 392 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.6% | 694 matches |
| 35 to 50 min | 50.4% | 603 matches |
| 50 min or more | 48.7% | 158 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.6%
Iron Branch51.6%
Faerie Fire50.8%
Quelling Blade50.8%
Observer Ward52.3%
Magic Stick54.5%
Gauntlets of Strength48.0%
Circlet45.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,020 | 51.5% | 4:47 | |
| 1,140 | 50.7% | 5:31 | |
| 2,167 | 52.3% | 7:58 | |
| 7,653 | 51.6% | 11:05 | |
| 5,554 | 52.8% | 19:52 | |
| 3,452 | 58.0% | 23:18 | |
| 4,711 | 57.0% | 25:31 | |
| 4,723 | 56.9% | 25:49 | |
| 4,380 | 56.2% | 29:53 | |
| 3,186 | 68.0% | 33:15 | |
| 2,981 | 68.6% | 34:38 | |
| 2,295 | 61.4% | 38:34 |
Best allies
Win rate with each ally (minimum of 1 matches).
Beastmaster77.8%+26.6 pp27
Medusa81.3%+30.1 pp16
Viper67.3%+16.1 pp52
Night Stalker62.8%+11.6 pp94
Phoenix62.9%+11.8 pp89
Visage70.8%+19.7 pp24
Slark57.1%+5.9 pp233
Spirit Breaker57.8%+6.7 pp185
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7,653 | 11:05 | 5–1060%10–1550%15–2032% | |
| 6,020 | 4:47 | 0–553%5–1051%10–1548%15–2040% | |
| 5,554 | 19:52 | 10–1566%15–2054%20–2546%25–3047%30–3558%35–4052% | |
| 4,723 | 25:49 | 15–2071%20–2561%25–3049%30–3552%35–4056%40–4560% | |
| 4,711 | 25:31 | 15–2072%20–2561%25–3048%30–3552%35–4056%40–4562% | |
| 4,380 | 29:53 | 20–2568%25–3061%30–3550%35–4048%40–4552% | |
| 3,452 | 23:18 | 15–2071%20–2554%25–3051%30–3552%35–4061%40–4550% | |
| 3,186 | 33:15 | 20–2583%25–3077%30–3569%35–4062%40–4555%45–5069% | |
| 2,981 | 34:38 | 20–2592%25–3080%30–3571%35–4064%40–4558%45–5063% | |
| 2,295 | 38:34 | 25–3076%30–3567%35–4063%40–4557%45–5055%50–5550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Puck67.3%+16.1 pp55
Riki67.3%+16.1 pp55
Slardar66.1%+15.0 pp65
Timbersaw61.6%+10.4 pp125
Alchemist69.7%+18.5 pp33
Faceless Void63.3%+12.1 pp79
Lion57.6%+6.4 pp330
Broodmother72.7%+21.6 pp22
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ring Master37.5%-13.7 pp120
Enigma36.6%-14.6 pp82
Nyx Assassin41.9%-9.3 pp222
Outworld Devourer42.9%-8.3 pp224
Viper39.2%-12.0 pp74
Luna44.3%-6.9 pp210
Disruptor43.7%-7.5 pp158
Dragon Knight46.4%-4.8 pp317
The column in pp represents the difference from the hero's overall win rate (51.2%); the last number is the sample size.
