Dragon Knight

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
2,033
Win rate
52.6%
Adjusted WR
50.5%
Pick rate
19.8%
Position in the meta
#7 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 644 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

115 matches · 63.5% win rate · 17.9% of matches
Breathe Fire
1
Dragon Tail
2
Breathe Fire
3
Wyrm's Wrath
4
Breathe Fire
5
Elder Dragon Form
6
Breathe Fire
7
Wyrm's Wrath
8
Wyrm's Wrath
9
Wyrm's Wrath
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+12 Dragon Blood HP Regen/Armor
Picked 100.0% · Win 65.9%
Main pick
25
+?% Wyrm's Wrath Bonuses
Picked 0.0% · Win –
+150 Elder Dragon Form Attack Range
Picked 15.1% · Win 58.6%
20
+220 Breathe Fire Damage
Picked 84.9% · Win 60.0%
Main pick
+0.4s Dragon Tail Stun
Picked 33.1% · Win 55.0%
Best win rate
15
+300 Health
Picked 67.0% · Win 54.4%
Most picked
+15 Damage
Picked 19.0% · Win 51.4%
10
-2s Breathe Fire Cooldown
Picked 81.1% · Win 52.7%
Main pick

By match duration

Up to 35 min52.1%968 matches
35 to 50 min54.1%849 matches
50 min or more49.5%216 matches

Starting items

  • Gauntlets of Strength100.0%
  • Tango100.0%
  • Iron Branch84.6%
  • Magic Stick84.6%
  • Circlet69.2%
  • Quelling Blade53.8%
  • Observer Ward46.2%
  • Faerie Fire30.8%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 330 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer57.0%48.9%2:39
Magic Wand56.1%55.7%6:13
Soul Ring85.2%53.4%6:21
Power Treads93.6%55.7%7:17
Blink Dagger81.8%58.9%12:10
Meteor Hammer6.4%100.0%15:07
Orchid Malevolence7.6%80.0%18:31
Black King Bar29.7%73.5%19:52
Radiance7.9%73.1%20:05
Hand of Midas4.2%28.6%24:14
Octarine Core12.4%92.7%25:10
Shiva's Guard4.2%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Power Treads117:17
5–1050%10–150%
Soul Ring115:56
0–575%5–1033%10–150%
Magic Wand95:51
0–567%5–100%10–15100%
Bracer92:39
0–550%5–100%
Blink Dagger812:10
5–10100%10–15100%15–200%
Aghanim's Shard616:29
15–2080%20–250%
Black King Bar419:52
15–20100%20–25100%
Soul Booster323:58
20–25100%25–30100%
Infused Raindrops34:43
0–533%
Oblivion Staff215:08
10–15100%15–20100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.7%); the last number is the sample size.