Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 383 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.4% | 735 matches |
| 35 to 50 min | 51.0% | 628 matches |
| 50 min or more | 54.0% | 163 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.7%
Blood Grenade51.4%
Magic Stick51.1%
Iron Branch51.2%
Sentry Ward52.8%
Enchanted Mango50.4%
Faerie Fire51.6%
Clarity52.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 32 | 56.3% | 1:00 | |
| 1,493 | 51.4% | 5:10 | |
| 216 | 51.4% | 6:16 | |
| 2,134 | 51.8% | 6:48 | |
| 358 | 58.1% | 8:20 | |
| 28 | 53.6% | 21:00 | |
| 1,656 | 56.2% | 22:07 | |
| 716 | 53.3% | 22:49 | |
| 1,313 | 61.9% | 34:05 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan79.4%+26.6 pp34
Keeper of the Light73.1%+20.3 pp52
Phantom Lancer62.6%+9.8 pp203
Bounty Hunter63.7%+10.9 pp135
Juggernaut59.6%+6.8 pp260
Sniper61.5%+8.7 pp117
Viper62.6%+9.8 pp91
Lich64.5%+11.7 pp62
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,134 | 6:48 | 0–557%5–1051%10–1548% | |
| 1,656 | 22:07 | 15–2063%20–2553%25–3053%30–3553% | |
| 1,493 | 5:10 | 0–552%5–1052%10–1550% | |
| 1,313 | 34:05 | 25–3075%30–3565%35–4058%40–4545% | |
| 716 | 22:49 | 15–2062%20–2548%25–3052%30–3567% | |
| 358 | 8:20 | 0–563%5–1055%10–1557% | |
| 216 | 6:16 | 0–550%5–1051%10–1554% | |
| 32 | 1:00 | 0–556% | |
| 28 | 21:00 | 20–2554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Hoodwink66.7%+13.9 pp198
Queen of Pain66.7%+13.9 pp102
Batrider77.3%+24.5 pp22
Phantom Assassin65.0%+12.2 pp97
Slark60.6%+7.8 pp208
Monkey King64.3%+11.5 pp84
Puck66.0%+13.2 pp53
Drow Ranger60.0%+7.2 pp170
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Troll Warlord33.3%-19.5 pp30
Outworld Devourer45.1%-7.7 pp233
Earth Spirit43.0%-9.8 pp107
Dragon Knight47.6%-5.2 pp349
Skywrath Mage45.6%-7.2 pp180
Legion Commander46.5%-6.3 pp228
Pugna42.1%-10.7 pp76
Night Stalker45.8%-7.0 pp168
The column in pp represents the difference from the hero's overall win rate (52.8%); the last number is the sample size.
