Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 384 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.3% | 735 matches |
| 35 to 50 min | 50.6% | 618 matches |
| 50 min or more | 54.7% | 161 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango16.7%
Blood Grenade0.0%
Iron Branch25.0%
Magic Stick0.0%
Enchanted Mango0.0%
Faerie Fire33.3%
Sentry Ward0.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan81.8%+28.9 pp33
Keeper of the Light73.1%+20.2 pp52
Phantom Lancer62.6%+9.7 pp203
Bounty Hunter63.0%+10.1 pp135
Juggernaut59.8%+7.0 pp254
Arc Warden67.4%+14.5 pp49
Sniper61.5%+8.7 pp117
Dragon Knight57.4%+4.5 pp310
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Hoodwink66.8%+14.0 pp199
Batrider77.3%+24.4 pp22
Queen of Pain66.0%+13.1 pp100
Phantom Assassin65.0%+12.1 pp97
Slark60.4%+7.5 pp202
Monkey King63.5%+10.7 pp85
Puck66.0%+13.2 pp53
Drow Ranger59.8%+6.9 pp169
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer44.9%-8.0 pp234
Dragon Knight46.7%-6.2 pp349
Pugna41.1%-11.8 pp73
Legion Commander46.4%-6.5 pp222
Spirit Breaker48.0%-4.9 pp300
Skywrath Mage46.3%-6.6 pp175
Earth Spirit44.4%-8.4 pp108
Windranger48.4%-4.5 pp304
The column in pp represents the difference from the hero's overall win rate (52.9%); the last number is the sample size.
