Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 262 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.5% | 488 matches |
| 35 to 50 min | 50.7% | 365 matches |
| 50 min or more | 59.0% | 61 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango30.0%
Faerie Fire22.2%
Iron Branch12.5%
Magic Stick60.0%
Circlet0.0%
Blood Grenade50.0%
Magic Wand33.3%
Sentry Ward33.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna85.0%+31.2 pp20
Bounty Hunter73.6%+19.8 pp72
Witch Doctor72.5%+18.7 pp40
Arc Warden71.1%+17.3 pp45
Outworld Devourer62.7%+8.8 pp134
Rubick61.2%+7.3 pp152
Tidehunter62.5%+8.6 pp96
Necrophos61.1%+7.2 pp113
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny71.9%+18.1 pp57
Lina69.2%+15.4 pp91
Lion65.8%+11.9 pp187
Queen of Pain70.5%+16.6 pp61
Drow Ranger65.9%+12.0 pp85
Alchemist83.3%+29.5 pp12
Tidehunter63.8%+10.0 pp94
Invoker60.2%+6.3 pp211
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Luna39.2%-14.6 pp130
Abaddon33.3%-20.5 pp24
Io41.5%-12.3 pp65
Brewmaster38.5%-15.4 pp39
Visage36.7%-17.2 pp30
Pudge48.8%-5.1 pp291
Sven46.6%-7.3 pp131
Outworld Devourer47.1%-6.7 pp140
The column in pp represents the difference from the hero's overall win rate (53.8%); the last number is the sample size.
