Dawnbreaker

Day 10/10 · Divine

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
228
Win rate
51.7%
Adjusted WR
45.3%
Pick rate
0.5%
Position in the role
#47 of 127
Score
B63/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 445 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

166 matches · 47.6% win rate · 37.3% of matches
Celestial Hammer
1
Starbreaker
2
Celestial Hammer
3
Luminosity
4
Celestial Hammer
5
Solar Guardian
6
Celestial Hammer
7
Starbreaker
8
Starbreaker
9
Starbreaker
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

-4s Starbreaker Cooldown
Picked 34.0% · Win 66.7%
Best win rate
25
+80%% Celestial Hammer Cast Range/Speed
Picked 66.0% · Win 62.5%
Most picked
+150 Solar Guardian Radius
Picked 83.3% · Win 64.7%
Most picked
20
-1 Luminosity Attacks Required
Picked 16.7% · Win 70.7%
Best win rate
+40%% Celestial Hammer Trail/Hammer Damage
Picked 16.4% · Win 66.1%
Best win rate
15
-20s Solar Guardian Cooldown
Picked 83.6% · Win 55.7%
Most picked
+25% Luminosity Critical Strike Damage
Picked 100.0% · Win 54.1%
Main pick
10
special_bonus_unique_dawnbreaker_celestial_hammer_targets_allies
Picked 0.0% · Win –

By match duration

Up to 35 min54.7%930 matches
35 to 50 min52.8%1,105 matches
50 min or more56.6%226 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango51.5%
  • Blood Grenade51.1%
  • Iron Branch56.7%
  • Magic Stick55.1%
  • Gauntlets of Strength53.0%
  • Sentry Ward50.3%
  • Enchanted Mango43.7%
  • Faerie Fire55.9%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand9662.5%1:56
Soul Ring6747.8%4:35
Ring of Basilius12854.7%7:24

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius1287:24
5–1055%
Magic Wand961:56
0–563%
Soul Ring674:35
0–536%5–1056%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.5%); the last number is the sample size.