Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 59 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 56.2% | 137 matches |
| 35 to 50 min | 43.4% | 83 matches |
| 50 min or more | 50.0% | 6 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.8%
Circlet49.1%
Quelling Blade48.1%
Tango49.1%
Faerie Fire51.5%
Slippers of Agility49.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 31 | 48.4% | 1:00 | |
| 464 | 47.6% | 1:28 | |
| 34 | 35.3% | 3:00 | |
| 382 | 51.1% | 3:08 | |
| 832 | 49.9% | 5:26 | |
| 601 | 52.4% | 10:54 | |
| 598 | 51.7% | 13:33 | |
| 579 | 54.4% | 15:31 | |
| 508 | 57.5% | 19:24 | |
| 557 | 52.8% | 25:09 |
Best allies
Win rate with each ally (minimum of 1 matches).
Luna60.5%+12.1 pp38
Pudge57.7%+9.3 pp52
Winter Wyvern61.3%+12.9 pp31
Techies58.5%+10.1 pp41
Grimstroke65.0%+16.6 pp20
Tidehunter63.6%+15.2 pp22
Hoodwink62.5%+14.1 pp24
Ring Master63.2%+14.7 pp19
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 832 | 5:26 | 0–559%5–1047% | |
| 601 | 10:54 | 5–1069%10–1548% | |
| 598 | 13:33 | 10–1557%15–2038% | |
| 579 | 15:31 | 10–1555%15–2056%20–2526% | |
| 557 | 25:09 | 20–2555%25–3052%30–3547% | |
| 508 | 19:24 | 15–2060%20–2554% | |
| 464 | 1:28 | 0–548% | |
| 382 | 3:08 | 0–552%5–1048% | |
| 34 | 3:00 | 0–535% | |
| 31 | 1:00 | 0–548% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Viper80.0%+31.6 pp15
Zeus69.7%+21.3 pp33
Winter Wyvern78.6%+30.2 pp14
Lion63.8%+15.4 pp47
Windranger65.0%+16.6 pp40
Anti-Mage59.7%+11.2 pp57
Wraith King68.8%+20.3 pp16
Bristleback83.3%+34.9 pp6
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Earthshaker22.9%-25.6 pp35
Faceless Void16.7%-31.8 pp12
Shadow Shaman28.6%-19.9 pp28
Necrophos30.3%-18.1 pp33
Ursa25.0%-23.4 pp16
Io28.6%-19.9 pp21
Death Prophet23.1%-25.3 pp13
Axe36.7%-11.8 pp30
The column in pp represents the difference from the hero's overall win rate (48.4%); the last number is the sample size.
