Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 356 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.9% | 210 matches |
| 35 to 50 min | 39.2% | 130 matches |
| 50 min or more | 37.9% | 29 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.6%
Tango45.3%
Magic Stick47.9%
Quelling Blade44.3%
Sage's Mask49.9%
Faerie Fire43.6%
Circlet48.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 391 | 49.4% | 2:01 | |
| 586 | 47.4% | 3:53 | |
| 911 | 46.5% | 4:25 | |
| 128 | 53.1% | 4:36 | |
| 991 | 49.8% | 8:59 | |
| 670 | 55.1% | 15:18 | |
| 946 | 45.7% | 15:47 | |
| 1,403 | 48.4% | 19:08 | |
| 1,136 | 49.1% | 26:19 | |
| 276 | 64.9% | 27:10 | |
| 247 | 63.6% | 29:13 | |
| 59 | 52.5% | 30:55 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer80.7%+32.0 pp31
Tusk70.8%+22.2 pp24
Kunkka85.7%+37.1 pp7
Medusa85.7%+37.1 pp7
Pudge59.3%+10.6 pp81
Magnus68.2%+19.5 pp22
Hoodwink61.4%+12.7 pp44
Earthshaker62.2%+13.5 pp37
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,403 | 19:08 | 10–1559%15–2052%20–2541%25–3048% | |
| 1,136 | 26:19 | 20–2559%25–3046%30–3537%35–4050% | |
| 991 | 8:59 | 5–1054%10–1542% | |
| 946 | 15:47 | 10–1555%15–2042%20–2533% | |
| 911 | 4:25 | 0–545%5–1051%10–1543% | |
| 670 | 15:18 | 10–1568%15–2048% | |
| 586 | 3:53 | 0–551%5–1038%10–1545% | |
| 391 | 2:01 | 0–549% | |
| 276 | 27:10 | 20–2571%25–3062%30–3565% | |
| 247 | 29:13 | 20–2571%25–3062%30–3563% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Io73.3%+24.7 pp30
Tiny83.3%+34.7 pp12
Hoodwink68.1%+19.5 pp47
Monkey King73.9%+25.3 pp23
Invoker63.2%+14.6 pp68
Keeper of the Light75.0%+26.4 pp12
Queen of Pain63.3%+14.7 pp30
Centaur Warrunner77.8%+29.1 pp9
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Meepo0.0%-48.6 pp5
Spirit Breaker28.6%-20.1 pp42
Alchemist12.5%-36.1 pp8
Kez18.2%-30.5 pp11
Enigma30.0%-18.6 pp30
Disruptor36.0%-12.6 pp50
Ember Spirit36.6%-12.0 pp41
Sniper35.5%-13.2 pp31
The column in pp represents the difference from the hero's overall win rate (48.6%); the last number is the sample size.
