Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 694 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 47.0% | 793 matches |
| 35 to 50 min | 46.6% | 742 matches |
| 50 min or more | 47.6% | 166 matches |
Starting items
Gauntlets of Strength88.9%
Iron Branch88.9%
Magic Stick66.7%
Ring of Protection55.6%
Quelling Blade33.3%
Observer Ward33.3%
Sentry Ward22.2%
Faerie Fire22.2%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 173 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 42.8% | 48.7% | 2:26 | |
| 4.0% | 14.3% | 4:01 | |
| 53.2% | 46.7% | 5:34 | |
| 80.9% | 54.3% | 8:29 | |
| 4.0% | 0.0% | 11:00 | |
| 75.7% | 55.0% | 14:56 | |
| 75.7% | 56.5% | 15:05 | |
| 4.6% | 100.0% | 18:48 | |
| 19.7% | 94.1% | 20:39 | |
| 6.9% | 100.0% | 20:42 | |
| 16.2% | 46.4% | – | |
| 15.6% | 85.2% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Troll Warlord69.2%+21.4 pp39
Sven56.3%+8.5 pp245
Bounty Hunter57.1%+9.2 pp170
Visage68.0%+20.2 pp25
Juggernaut53.4%+5.6 pp365
Pugna58.3%+10.5 pp84
Abaddon62.2%+14.4 pp45
Spirit Breaker52.8%+5.0 pp271
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (9 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7 | 8:29 | 5–10100%10–150% | |
| 6 | 2:24 | 0–580%5–100% | |
| 5 | 14:56 | 5–10100%10–15100%15–2033% | |
| 5 | 5:34 | 0–5100%5–10100% | |
| 5 | 15:05 | 10–1567%15–20100%20–250% | |
| 3 | 3:39 | 0–533% | |
| 2 | 18:48 | 15–20100% | |
| 2 | 18:23 | 15–20100% | |
| 1 | 11:25 | 10–150% | |
| 1 | 20:42 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend64.0%+16.2 pp100
Shadow Demon64.7%+16.9 pp51
Sniper57.5%+9.7 pp193
Queen of Pain57.0%+9.2 pp193
Weaver60.2%+12.4 pp88
Earthshaker54.8%+7.0 pp325
Faceless Void59.2%+11.4 pp98
Slardar56.4%+8.6 pp117
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker37.4%-10.5 pp249
Sven39.6%-8.3 pp278
Spirit Breaker40.9%-6.9 pp330
Omniknight32.7%-15.2 pp49
Grimstroke40.0%-7.8 pp185
Primal Beast38.3%-9.6 pp115
Keeper of the Light36.5%-11.3 pp74
Shadow Shaman41.5%-6.3 pp229
The column in pp represents the difference from the hero's overall win rate (47.8%); the last number is the sample size.
