Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 135 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.4% | 240 matches |
| 35 to 50 min | 53.5% | 157 matches |
| 50 min or more | 50.0% | 36 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.6%
Blood Grenade49.2%
Iron Branch50.4%
Magic Stick49.9%
Sentry Ward48.8%
Faerie Fire50.4%
Enchanted Mango51.6%
Circlet52.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 64 | 43.8% | 2:25 | |
| 57 | 54.4% | 4:01 | |
| 1,064 | 50.6% | 4:44 | |
| 318 | 46.9% | 6:21 | |
| 1,281 | 52.7% | 7:06 | |
| 83 | 56.6% | 19:25 | |
| 519 | 53.2% | 20:17 | |
| 771 | 49.9% | 24:34 | |
| 151 | 64.9% | 26:48 | |
| 162 | 50.0% | 28:17 | |
| 26 | 65.4% | 35:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Clinkz88.9%+39.3 pp9
Dawnbreaker64.4%+14.8 pp73
Visage78.6%+29.0 pp14
Pudge60.5%+10.9 pp129
Meepo76.9%+27.4 pp13
Dragon Knight57.6%+8.0 pp125
Io70.0%+20.4 pp20
Ember Spirit62.8%+13.2 pp43
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,281 | 7:06 | 0–552%5–1053%10–1553% | |
| 1,064 | 4:44 | 0–550%5–1052%10–1549% | |
| 771 | 24:34 | 15–2057%20–2549%25–3048%30–3549% | |
| 519 | 20:17 | 15–2056%20–2553%25–3047% | |
| 318 | 6:21 | 0–555%5–1045%10–1541% | |
| 162 | 28:17 | 20–2551%25–3044%30–3551% | |
| 151 | 26:48 | 20–2566%25–3064%30–3568% | |
| 83 | 19:25 | 15–2052%20–2559% | |
| 64 | 2:25 | 0–544% | |
| 57 | 4:01 | 0–561%5–1048% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar76.2%+26.6 pp21
Keeper of the Light72.7%+23.2 pp22
Alchemist76.9%+27.4 pp13
Phantom Assassin66.7%+17.1 pp33
Magnus61.1%+11.6 pp72
Drow Ranger62.2%+12.7 pp45
Luna58.9%+9.3 pp73
Shadow Fiend64.5%+15.0 pp31
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Seer26.7%-22.9 pp45
Lone Druid23.8%-25.8 pp21
Razor28.0%-21.6 pp25
Night Stalker36.4%-13.2 pp66
Outworld Devourer38.0%-11.6 pp79
Shadow Shaman37.7%-11.9 pp61
Brewmaster30.4%-19.1 pp23
Ursa36.4%-13.2 pp44
The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.
