Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 117 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.1% | 383 matches |
| 35 to 50 min | 50.2% | 452 matches |
| 50 min or more | 58.2% | 141 matches |
Starting items
Tango100.0%
Blood Grenade100.0%
Iron Branch40.0%
Smoke of Deceit40.0%
Enchanted Mango40.0%
Faerie Fire40.0%
Circlet20.0%
Orb of Blight20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 76 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 59.2% | 51.1% | 4:40 | |
| 15.8% | 25.0% | 8:42 | |
| 9.2% | 57.1% | 11:20 | |
| 55.3% | 54.8% | 12:51 | |
| 22.4% | 41.2% | – | |
| 13.2% | 70.0% | – | |
| 7.9% | 66.7% | – | |
| 7.9% | 66.7% | – | |
| 7.9% | 50.0% | – | |
| 7.9% | 33.3% | – | |
| 6.6% | 80.0% | – | |
| 6.6% | 20.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker62.9%+12.0 pp105
Io72.0%+21.2 pp25
Clinkz70.4%+19.6 pp27
Dragon Knight58.5%+7.6 pp195
Visage73.7%+22.9 pp19
Legion Commander59.7%+8.9 pp129
Chaos Knight71.4%+20.6 pp21
Pudge55.9%+5.1 pp202
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 2:37 | Start0%0–5100%5–100% | |
| 3 | 8:42 | 5–1050%10–150% | |
| 2 | 19:18 | 15–2050% | |
| 1 | 16:19 | 15–20100% | |
| 1 | 11:20 | 10–150% | |
| 1 | 9:42 | 5–100% | |
| 1 | 12:51 | 10–150% | |
| 1 | 13:55 | 10–150% | |
| 1 | 3:58 | 0–50% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chaos Knight81.8%+31.0 pp22
Drow Ranger63.9%+13.1 pp97
Underlord67.6%+16.8 pp37
Chen100.0%+49.2 pp4
Keeper of the Light69.2%+18.4 pp26
Void Spirit63.3%+12.5 pp49
Luna58.4%+7.6 pp113
Slardar64.3%+13.5 pp42
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma33.3%-17.5 pp48
Arc Warden31.6%-19.2 pp38
Lone Druid28.0%-22.8 pp25
Phantom Lancer39.0%-11.8 pp123
Night Stalker39.8%-11.0 pp113
Dark Seer39.7%-11.1 pp73
Winter Wyvern40.7%-10.1 pp81
Shadow Shaman42.3%-8.5 pp104
The column in pp represents the difference from the hero's overall win rate (50.8%); the last number is the sample size.
