Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 400 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.1% | 204 matches |
| 35 to 50 min | 42.9% | 210 matches |
| 50 min or more | 43.7% | 71 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength46.3%
Tango46.0%
Iron Branch46.9%
Quelling Blade46.5%
Magic Stick48.3%
Circlet45.2%
Faerie Fire45.9%
Enchanted Mango46.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,270 | 45.5% | 2:29 | |
| 4,135 | 46.7% | 4:02 | |
| 3,265 | 48.5% | 4:27 | |
| 2,149 | 45.6% | 5:27 | |
| 2,410 | 47.4% | 15:28 | |
| 760 | 54.2% | 17:53 | |
| 4,423 | 49.2% | 21:28 | |
| 956 | 50.8% | 26:39 | |
| 717 | 53.1% | 29:49 | |
| 916 | 57.3% | 31:26 | |
| 1,906 | 61.6% | 32:32 | |
| 636 | 55.5% | 33:46 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sand King100.0%+55.1 pp6
Outworld Devourer60.8%+15.9 pp97
Pugna71.4%+26.5 pp21
Shadow Shaman59.8%+14.8 pp82
Wraith King70.0%+25.1 pp20
Terrorblade65.2%+20.3 pp23
Necrophos54.2%+9.2 pp72
Rubick49.5%+4.5 pp198
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,423 | 21:28 | 10–1559%15–2052%20–2547%25–3046%30–3548%35–4044% | |
| 4,135 | 4:02 | 0–546%5–1049%10–1534% | |
| 3,265 | 4:27 | 0–551%5–1046%10–1540% | |
| 2,410 | 15:28 | 5–1055%10–1551%15–2034%20–2555%25–3047% | |
| 2,270 | 2:29 | 0–546%5–1044% | |
| 2,149 | 5:27 | 0–546%5–1046%10–1543% | |
| 1,906 | 32:32 | 20–2570%25–3068%30–3563%35–4056%40–4550% | |
| 956 | 26:39 | 15–2047%20–2559%25–3047%30–3550%35–4048% | |
| 916 | 31:26 | 20–2576%25–3060%30–3555%35–4055%40–4554% | |
| 760 | 17:53 | 10–1552%15–2054%20–2551%25–3064%30–3550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon80.0%+35.1 pp20
Shadow Fiend68.6%+23.6 pp35
Centaur Warrunner67.7%+22.8 pp31
Terrorblade69.2%+24.3 pp26
Kunkka64.9%+19.9 pp37
Lina56.8%+11.8 pp81
Void Spirit64.3%+19.3 pp28
Lion51.2%+6.2 pp168
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter23.4%-21.6 pp47
Lifestealer34.2%-10.7 pp114
Juggernaut36.2%-8.7 pp138
Rubick36.7%-8.3 pp139
Visage23.8%-21.1 pp21
Dragon Knight37.8%-7.1 pp119
Death Prophet33.3%-11.6 pp51
Winter Wyvern35.0%-10.0 pp60
The column in pp represents the difference from the hero's overall win rate (45.0%); the last number is the sample size.
