Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 380 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 40.2% | 580 matches |
| 35 to 50 min | 50.7% | 420 matches |
| 50 min or more | 50.0% | 104 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango31.0%
Iron Branch39.0%
Circlet42.9%
Mantle of Intelligence36.0%
Faerie Fire38.9%
Magic Stick33.3%
Enchanted Mango46.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Ursa60.7%+14.1 pp84
Wraith King57.0%+10.4 pp114
Ember Spirit57.0%+10.3 pp93
Jakiro59.6%+13.0 pp52
Sven53.1%+6.4 pp179
Leshrac62.5%+15.8 pp32
Nyx Assassin54.6%+7.9 pp110
Legion Commander52.2%+5.5 pp184
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tidehunter61.5%+14.8 pp161
Hoodwink58.1%+11.5 pp160
Monkey King62.0%+15.3 pp71
Storm Spirit59.2%+12.5 pp98
Kez61.8%+15.2 pp55
Lion53.7%+7.0 pp246
Troll Warlord75.0%+28.3 pp12
Timbersaw57.7%+11.0 pp78
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma31.1%-15.6 pp74
Dawnbreaker35.5%-11.1 pp166
Bounty Hunter35.6%-11.0 pp160
Dazzle33.3%-13.3 pp69
Necrophos37.7%-9.0 pp170
Techies39.6%-7.0 pp207
Spirit Breaker40.5%-6.2 pp220
Viper36.5%-10.2 pp74
The column in pp represents the difference from the hero's overall win rate (46.7%); the last number is the sample size.
