Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 780 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.3% | 735 matches |
| 35 to 50 min | 51.8% | 573 matches |
| 50 min or more | 48.5% | 134 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Tango51.0%
Circlet48.3%
Faerie Fire51.1%
Mantle of Intelligence50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 117 | 47.9% | 1:50 | |
| 27 | 40.7% | 3:00 | |
| 66 | 53.0% | 11:29 | |
| 27 | 51.8% | 14:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit65.5%+13.3 pp58
Anti-Mage58.4%+6.2 pp233
Enigma63.2%+11.0 pp76
Outworld Devourer58.4%+6.2 pp214
Slark58.3%+6.1 pp216
Phantom Lancer58.4%+6.2 pp173
Arc Warden62.7%+10.5 pp67
Legion Commander58.3%+6.1 pp151
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 117 | 1:50 | 0–548% | |
| 66 | 11:29 | 10–1553% | |
| 27 | 3:00 | 0–541% | |
| 27 | 14:00 | 10–1552% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Naga Siren100.0%+47.8 pp8
Lifestealer64.9%+12.8 pp154
Terrorblade67.8%+15.6 pp59
Undying62.3%+10.1 pp159
Monkey King67.2%+15.0 pp58
Drow Ranger62.2%+10.1 pp143
Sand King70.6%+18.4 pp34
Shadow Demon71.4%+19.2 pp28
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Keeper of the Light35.4%-16.8 pp65
Dazzle39.0%-13.2 pp123
Phoenix39.3%-12.9 pp107
Earth Spirit40.2%-12.0 pp107
Anti-Mage45.6%-6.6 pp287
Bounty Hunter44.5%-7.7 pp137
Pugna40.4%-11.8 pp57
Oracle43.5%-8.7 pp92
The column in pp represents the difference from the hero's overall win rate (52.2%); the last number is the sample size.
