Windranger

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
2,539
Win rate
50.0%
Adjusted WR
48.0%
Pick rate
18.4%
Position in the meta
#31 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 1,008 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

304 matches · 56.9% win rate · 30.2% of matches
Powershot
1
Windrun
2
Powershot
3
Shackleshot
4
Powershot
5
Focus Fire
6
Powershot
7
Windrun
8
Windrun
9
Windrun
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

Powershot Executes Enemy Heroes Under 16% Max HP
Picked 16.9% · Win 59.3%
25
Focus Fire Kills Advance Cooldown by 16s
Picked 83.1% · Win 60.0%
Main pick
+0.75s Shackleshot Duration
Picked 21.6% · Win 58.5%
Best win rate
20
-10% Focus Fire Damage Reduction
Picked 78.4% · Win 56.1%
Most picked
+40 Tailwind Max Movespeed
Picked 63.6% · Win 52.6%
Most picked
15
-15% Powershot Reduction
Picked 36.4% · Win 52.7%
Best win rate
+1s Powershot Slow Duration
Picked 11.8% · Win 47.3%
10
+0.75s Windrun Duration
Picked 88.2% · Win 49.5%
Main pick

By match duration

Up to 35 min54.0%1,053 matches
35 to 50 min48.1%1,159 matches
50 min or more43.4%327 matches

Starting items

  • Tango100.0%
  • Iron Branch94.1%
  • Circlet70.6%
  • Faerie Fire64.7%
  • Sentry Ward35.3%
  • Blood Grenade23.5%
  • Quelling Blade11.8%
  • Enchanted Mango11.8%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 232 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Null Talisman33.6%60.3%3:12
Bracer30.6%63.4%3:19
Magic Wand69.8%58.0%3:31
Power Treads62.1%60.4%9:07
Essence Distiller11.2%61.5%9:20
Maelstrom22.8%41.5%11:09
Dragon Lance14.2%78.8%15:29
Mjollnir21.6%88.0%15:56
Blink Dagger22.8%86.8%21:27
Black King Bar14.2%72.7%–
Arcane Boots12.1%50.0%–
Diffusal Blade9.9%52.2%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (17 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand143:24
Start100%0–560%10–1550%
Power Treads108:47
5–1043%10–1550%15–20100%
Bracer53:06
0–540%
Null Talisman53:12
0–540%
Infused Raindrops55:55
0–50%5–1050%10–15100%
Maelstrom411:03
5–10100%10–15100%
Urn of Shadows34:10
0–550%5–10100%
Meteor Hammer320:45
10–15100%15–20100%25–30100%
Kaya320:45
10–15100%15–20100%25–30100%
Essence Distiller310:15
5–10100%10–150%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.