Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 178 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.7% | 574 matches |
| 35 to 50 min | 53.3% | 557 matches |
| 50 min or more | 50.9% | 106 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.3%
Blood Grenade50.5%
Iron Branch50.4%
Magic Stick48.9%
Sentry Ward50.6%
Faerie Fire50.1%
Circlet52.1%
Enchanted Mango47.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 33 | 57.6% | 3:00 | |
| 1,375 | 50.8% | 4:09 | |
| 180 | 55.0% | 5:29 | |
| 351 | 49.6% | 7:17 | |
| 445 | 57.1% | 14:22 | |
| 402 | 58.0% | 19:18 | |
| 250 | 56.8% | 20:16 | |
| 79 | 45.6% | 20:43 | |
| 650 | 63.7% | 30:23 |
Best allies
Win rate with each ally (minimum of 1 matches).
Winter Wyvern68.1%+14.9 pp72
Jakiro71.1%+17.9 pp38
Nyx Assassin63.1%+9.9 pp130
Ogre Magi64.4%+11.3 pp90
Pudge59.8%+6.6 pp286
Chen87.5%+34.3 pp8
Keeper of the Light68.4%+15.3 pp38
Undying61.4%+8.2 pp101
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,375 | 4:09 | 0–551%5–1051%10–1551% | |
| 650 | 30:23 | 20–2554%25–3065%30–3565%35–4066% | |
| 445 | 14:22 | 10–1560%15–2054% | |
| 402 | 19:18 | 15–2066%20–2547% | |
| 351 | 7:17 | 0–553%5–1048%10–1553% | |
| 250 | 20:16 | 15–2056%20–2557% | |
| 180 | 5:29 | 0–553%5–1056% | |
| 79 | 20:43 | 15–2050%20–2543% | |
| 33 | 3:00 | 0–558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Batrider82.4%+29.2 pp17
Lion60.7%+7.5 pp272
Bristleback71.9%+18.7 pp32
Juggernaut60.6%+7.4 pp180
Void Spirit64.9%+11.8 pp57
Gyrocopter66.0%+12.8 pp47
Largo70.8%+17.7 pp24
Ursa60.6%+7.4 pp99
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Brewmaster32.3%-20.9 pp31
Outworld Devourer43.3%-9.9 pp178
Rubick45.7%-7.4 pp280
Lifestealer45.7%-7.5 pp162
Enigma41.9%-11.2 pp62
Death Prophet41.2%-12.0 pp51
Viper41.8%-11.3 pp55
Spectre44.7%-8.5 pp85
The column in pp represents the difference from the hero's overall win rate (53.2%); the last number is the sample size.
