Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 665 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.6% | 493 matches |
| 35 to 50 min | 46.9% | 337 matches |
| 50 min or more | 46.3% | 54 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.4%
Iron Branch51.4%
Quelling Blade50.4%
Faerie Fire50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 31 | 45.2% | 1:00 | |
| 63 | 49.2% | 1:50 | |
| 35 | 60.0% | 3:00 | |
| 424 | 53.1% | 3:51 | |
| 550 | 54.2% | 14:29 | |
| 374 | 55.6% | 18:30 | |
| 92 | 64.1% | 28:46 |
Best allies
Win rate with each ally (minimum of 1 matches).
Beastmaster79.0%+29.4 pp19
Omniknight81.8%+32.3 pp11
Riki70.4%+20.8 pp27
Warlock76.9%+27.4 pp13
Luna57.0%+7.4 pp151
Phoenix62.3%+12.7 pp53
Outworld Devourer57.8%+8.3 pp109
Templar Assassin61.2%+11.7 pp49
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 550 | 14:29 | 10–1557%15–2051%20–2546% | |
| 424 | 3:51 | 0–552%5–1056% | |
| 374 | 18:30 | 10–1567%15–2055%20–2554% | |
| 92 | 28:46 | 25–3067%30–3557% | |
| 63 | 1:50 | 0–549% | |
| 35 | 3:00 | 0–560% | |
| 31 | 1:00 | 0–545% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny67.9%+18.3 pp56
Kez68.0%+18.5 pp50
Medusa81.8%+32.3 pp11
Drow Ranger61.3%+11.7 pp80
Lion57.2%+7.7 pp166
Batrider80.0%+30.5 pp10
Queen of Pain60.7%+11.1 pp61
Tidehunter56.4%+6.9 pp94
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker33.0%-16.5 pp112
Phoenix30.7%-18.9 pp62
Keeper of the Light29.7%-19.8 pp37
Techies39.0%-10.5 pp141
Luna41.3%-8.3 pp126
Night Stalker40.7%-8.8 pp81
Invoker44.3%-5.2 pp176
Bounty Hunter41.6%-8.0 pp89
The column in pp represents the difference from the hero's overall win rate (49.5%); the last number is the sample size.
