Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 446 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 42.2% | 714 matches |
| 35 to 50 min | 50.8% | 624 matches |
| 50 min or more | 52.6% | 175 matches |
Starting items
Gauntlets of Strength93.8%
Tango93.8%
Magic Stick87.5%
Iron Branch81.3%
Quelling Blade56.3%
Enchanted Mango25.0%
Sentry Ward18.8%
Faerie Fire6.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 146 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 50.0% | 32.9% | 4:25 | |
| 58.2% | 38.8% | 5:33 | |
| 76.0% | 46.9% | 6:43 | |
| 81.5% | 48.7% | 8:29 | |
| 6.2% | 0.0% | 11:22 | |
| 5.5% | 100.0% | 13:59 | |
| 19.2% | 50.0% | 14:05 | |
| 29.5% | 69.8% | 14:30 | |
| 59.6% | 52.9% | 16:48 | |
| 7.5% | 63.6% | 18:31 | |
| 19.9% | 79.3% | 18:57 | |
| 11.6% | 58.8% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle62.0%+16.4 pp100
Primal Beast69.6%+24.0 pp23
Bounty Hunter56.8%+11.2 pp162
Juggernaut50.7%+5.1 pp333
Crystal Maiden51.3%+5.7 pp193
Medusa62.1%+16.5 pp29
Nyx Assassin50.0%+4.4 pp232
Terrorblade54.8%+9.2 pp73
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (16 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 14 | 8:56 | 0–5100%5–1056%10–1550% | |
| 14 | 7:01 | 0–557%5–1025%10–1567% | |
| 11 | 5:19 | 0–520%5–1083% | |
| 8 | 4:15 | 0–533%5–10100%10–150% | |
| 7 | 9:26 | 0–5100%5–1067%10–1533% | |
| 6 | 16:48 | 5–100%15–2075%20–25100% | |
| 6 | 14:30 | 10–15100%15–2033% | |
| 6 | 13:04 | 5–10100%10–1567%15–2050% | |
| 5 | 19:03 | 15–2050%20–25100% | |
| 3 | 11:57 | 10–1567% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend62.1%+16.5 pp87
Largo67.6%+22.0 pp37
Drow Ranger57.9%+12.3 pp221
Kez61.0%+15.4 pp82
Queen of Pain56.3%+10.7 pp158
Warlock59.5%+13.9 pp79
Venomancer58.6%+13.0 pp87
Oracle57.4%+11.8 pp108
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Viper35.2%-10.4 pp125
Slark39.7%-5.9 pp443
Outworld Devourer38.9%-6.7 pp306
Necrophos38.9%-6.8 pp283
Omniknight30.2%-15.4 pp43
Anti-Mage39.5%-6.1 pp291
Dark Willow38.2%-7.4 pp191
Enigma34.6%-11.1 pp81
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
