Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 458 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.0% | 759 matches |
| 35 to 50 min | 44.5% | 839 matches |
| 50 min or more | 51.0% | 261 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango38.7%
Iron Branch39.4%
Quelling Blade43.1%
Gauntlets of Strength44.9%
Faerie Fire38.8%
Magic Stick40.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 89 | 42.7% | 1:24 | |
| 84 | 40.5% | 2:04 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle62.5%+16.6 pp96
Primal Beast69.6%+23.7 pp23
Bounty Hunter55.4%+9.4 pp159
Juggernaut51.3%+5.4 pp312
Medusa64.0%+18.1 pp25
Crystal Maiden51.4%+5.5 pp183
Lifestealer49.8%+3.9 pp271
Nyx Assassin50.2%+4.3 pp215
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 89 | 1:24 | 0–543% | |
| 84 | 2:04 | 0–540% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Largo70.3%+24.3 pp37
Kez63.3%+17.4 pp79
Drow Ranger58.9%+13.0 pp202
Shadow Fiend61.7%+15.8 pp81
Oracle59.6%+13.7 pp99
Queen of Pain56.2%+10.3 pp153
Venomancer58.3%+12.4 pp84
Warlock58.7%+12.8 pp75
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Slark39.0%-6.9 pp415
Viper35.6%-10.3 pp118
Outworld Devourer39.0%-6.9 pp292
Enigma34.6%-11.3 pp78
Dazzle35.8%-10.1 pp95
Dark Willow38.7%-7.2 pp181
Rubick40.9%-5.0 pp347
Necrophos40.3%-5.6 pp268
The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.
