Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 336 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.3% | 470 matches |
| 35 to 50 min | 45.4% | 401 matches |
| 50 min or more | 47.4% | 114 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango41.3%
Blood Grenade43.3%
Iron Branch45.8%
Sentry Ward45.5%
Circlet47.0%
Faerie Fire44.2%
Magic Stick43.4%
Slippers of Agility46.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 108 | 37.0% | 2:02 | |
| 94 | 45.7% | 3:04 | |
| 27 | 70.4% | 16:00 | |
| 86 | 53.5% | 23:23 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spectre68.1%+20.7 pp47
Disruptor62.7%+15.3 pp75
Huskar76.9%+29.5 pp13
Pudge55.7%+8.3 pp192
Earthshaker58.3%+10.9 pp103
Clinkz73.3%+25.9 pp15
Troll Warlord75.0%+27.6 pp12
Doom56.6%+9.2 pp76
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 108 | 2:02 | 0–537% | |
| 94 | 3:04 | 0–546% | |
| 86 | 23:23 | 20–2549%25–3061% | |
| 27 | 16:00 | 15–2070% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Venomancer69.4%+22.0 pp36
Monkey King67.6%+20.2 pp37
Shadow Demon75.0%+27.6 pp16
Drow Ranger58.9%+11.5 pp107
Slardar65.5%+18.1 pp29
Lich56.1%+8.7 pp98
Templar Assassin61.0%+13.6 pp41
Terrorblade60.5%+13.1 pp43
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter27.5%-19.9 pp69
Pudge36.4%-11.0 pp173
Snapfire36.8%-10.6 pp87
Marci32.6%-14.8 pp43
Mirana39.2%-8.2 pp102
Phantom Lancer37.8%-9.6 pp74
Juggernaut41.0%-6.4 pp134
Nyx Assassin40.5%-6.9 pp111
The column in pp represents the difference from the hero's overall win rate (47.4%); the last number is the sample size.
