Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 822 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 47.3% | 679 matches |
| 35 to 50 min | 49.9% | 653 matches |
| 50 min or more | 54.4% | 138 matches |
Starting items
Tango100.0%
Magic Stick84.6%
Blood Grenade84.6%
Iron Branch76.9%
Faerie Fire53.8%
Circlet30.8%
Quelling Blade7.7%
Orb of Blight7.7%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 207 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 22.7% | 36.2% | 1:36 | |
| 65.2% | 42.2% | 4:59 | |
| 27.5% | 45.6% | 6:02 | |
| 12.6% | 57.7% | 8:07 | |
| 45.4% | 31.9% | 10:22 | |
| 26.6% | 50.9% | 12:42 | |
| 5.8% | 41.7% | 14:41 | |
| 44.9% | 54.8% | 16:50 | |
| 11.1% | 39.1% | 24:45 | |
| 12.6% | 73.1% | – | |
| 10.1% | 100.0% | – | |
| 6.3% | 46.2% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter62.0%+13.2 pp121
Luna58.7%+10.0 pp189
Spirit Breaker58.1%+9.3 pp174
Night Stalker58.3%+9.5 pp151
Abaddon72.2%+23.5 pp18
Outworld Devourer56.6%+7.9 pp143
Juggernaut54.3%+5.5 pp245
Shadow Shaman55.2%+6.4 pp125
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9 | 6:43 | 0–50%5–1075% | |
| 9 | 10:24 | 5–1067%10–1567% | |
| 8 | 4:59 | Start100%0–550%5–10100%15–20100% | |
| 8 | 18:00 | 15–2080%20–2533% | |
| 5 | 17:28 | 10–15100%15–2050% | |
| 3 | 8:07 | 0–50%5–100%15–20100% | |
| 3 | 16:59 | 10–15100%15–20100%20–25100% | |
| 3 | 14:42 | 10–15100%20–25100% | |
| 3 | 20:35 | 15–20100%25–30100% | |
| 2 | 1:36 | 0–50% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Dark Seer63.4%+14.6 pp112
Naga Siren87.5%+38.7 pp8
Muerta69.7%+20.9 pp33
Drow Ranger59.1%+10.3 pp154
Viper61.8%+13.0 pp68
Slark55.8%+7.0 pp249
Dark Willow56.2%+7.4 pp153
Faceless Void59.2%+10.4 pp76
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ursa28.1%-20.7 pp89
Legion Commander37.7%-11.1 pp167
Kunkka34.4%-14.3 pp61
Phantom Lancer39.8%-9.0 pp161
Nyx Assassin40.2%-8.6 pp179
Enigma37.3%-11.4 pp75
Brewmaster36.9%-11.9 pp65
Lycan29.2%-19.6 pp24
The column in pp represents the difference from the hero's overall win rate (48.8%); the last number is the sample size.
