Slark

Day 10/10 · Divine

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
338
Win rate
48.5%
Adjusted WR
43.2%
Pick rate
0.7%
Position in the role
#48 of 127
Score
B62/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 440 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

86 matches · 55.8% win rate · 19.6% of matches
Pounce
1
Saltwater Shiv
2
Dark Pact
3
Dark Pact
4
Dark Pact
5
Shadow Dance
6
Dark Pact
7
Pounce
8
Pounce
9
Pounce
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+1.5s Shadow Dance Duration
Picked 50.3% · Win 68.5%
Main pick
25
+20s Essence Shift Duration
Picked 49.7% · Win 65.3%
+1 Agility gain/stolen per Essence Shift Stack
Picked 21.4% · Win 69.2%
Best win rate
20
+100 Shadow Dance Attack Speed
Picked 78.6% · Win 61.0%
Most picked
+70 Dark Pact Damage
Picked 70.4% · Win 55.6%
Main pick
15
+30 Shadow Dance Regen
Picked 29.6% · Win 53.4%
-0.75s Dark Pact Cooldown
Picked 36.1% · Win 53.9%
Best win rate
10
+0.5s Pounce Leash
Picked 63.9% · Win 50.1%
Most picked

By match duration

Up to 35 min51.9%1,041 matches
35 to 50 min47.6%1,029 matches
50 min or more47.1%244 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.5%
  • Tango50.4%
  • Quelling Blade50.9%
  • Faerie Fire51.4%
  • Circlet52.3%
  • Magic Stick48.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer22048.2%1:43
Wraith Band17251.7%1:46
Magic Wand78751.5%3:29
Infused Raindrops6349.2%4:31
Soul Ring23955.7%8:29
Diffusal Blade79253.4%13:22
Aghanim's Scepter56661.5%24:13

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Diffusal Blade79213:22
5–1067%10–1558%15–2042%
Magic Wand7873:29
0–554%5–1047%
Aghanim's Scepter56624:13
15–2064%20–2566%25–3057%30–3555%
Soul Ring2398:29
5–1056%10–1554%
Bracer2201:43
0–548%
Wraith Band1721:46
0–552%
Infused Raindrops634:31
0–557%5–1042%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.7%); the last number is the sample size.