Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 268 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.1% | 853 matches |
| 35 to 50 min | 52.4% | 781 matches |
| 50 min or more | 57.0% | 151 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.2%
Blood Grenade52.4%
Magic Stick52.3%
Iron Branch51.3%
Sentry Ward52.7%
Faerie Fire52.8%
Enchanted Mango52.4%
Clarity50.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,457 | 52.3% | 5:43 | |
| 8,398 | 53.0% | 6:59 | |
| 1,518 | 50.7% | 8:58 | |
| 9,295 | 54.3% | 19:49 | |
| 5,449 | 60.8% | 25:52 | |
| 4,545 | 55.1% | 28:04 | |
| 1,171 | 55.9% | 30:01 | |
| 1,663 | 65.6% | 31:22 | |
| 762 | 60.8% | 31:38 | |
| 454 | 66.3% | 35:58 | |
| 487 | 62.6% | 36:49 | |
| 702 | 74.8% | 41:24 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer60.2%+8.0 pp241
Venomancer68.1%+16.0 pp47
Io68.1%+16.0 pp47
Silencer64.3%+12.2 pp84
Dawnbreaker59.9%+7.8 pp227
Nyx Assassin59.9%+7.8 pp177
Juggernaut57.9%+5.8 pp323
Magnus57.8%+5.6 pp180
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9,295 | 19:49 | 10–1564%15–2060%20–2547%25–3045%30–3551%35–4052% | |
| 8,398 | 6:59 | 0–555%5–1053%10–1551%15–2052%20–2545% | |
| 6,457 | 5:43 | 0–552%5–1053%10–1553%15–2051%20–2556% | |
| 5,449 | 25:52 | 10–1566%15–2056%20–2565%25–3064%30–3559%35–4053%40–4550% | |
| 4,545 | 28:04 | 15–2058%20–2562%25–3056%30–3551%35–4049%40–4545% | |
| 1,663 | 31:22 | 15–2057%20–2568%25–3071%30–3566%35–4062%40–4557%45–5067% | |
| 1,518 | 8:58 | 0–551%5–1051%10–1551%15–2049% | |
| 1,171 | 30:01 | 20–2558%25–3057%30–3555%35–4054%40–4553% | |
| 762 | 31:38 | 20–2575%25–3063%30–3560%35–4057%40–4558% | |
| 702 | 41:24 | 30–3579%35–4079%40–4575%45–5067%50–5575% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend69.6%+17.5 pp79
Kez70.3%+18.2 pp64
Queen of Pain63.8%+11.7 pp152
Storm Spirit66.2%+14.0 pp68
Enchantress68.9%+16.8 pp45
Drow Ranger60.7%+8.5 pp211
Huskar65.7%+13.5 pp67
Lion58.2%+6.1 pp383
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker38.3%-13.8 pp201
Nyx Assassin41.4%-10.7 pp234
Bounty Hunter40.4%-11.8 pp156
Winter Wyvern39.5%-12.6 pp124
Arc Warden35.7%-16.4 pp56
Bloodseeker31.0%-21.1 pp29
Disruptor42.6%-9.5 pp176
Visage35.7%-16.4 pp42
The column in pp represents the difference from the hero's overall win rate (52.1%); the last number is the sample size.
