Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 203 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.2% | 131 matches |
| 35 to 50 min | 44.7% | 94 matches |
| 50 min or more | 35.0% | 20 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.5%
Blood Grenade48.1%
Iron Branch49.8%
Magic Stick48.4%
Sentry Ward50.6%
Faerie Fire45.8%
Enchanted Mango47.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 655 | 49.9% | 5:42 | |
| 884 | 46.3% | 6:06 | |
| 109 | 56.9% | 19:58 | |
| 718 | 50.1% | 20:37 | |
| 149 | 51.0% | 25:21 | |
| 63 | 60.3% | 34:30 |
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 884 | 6:06 | 0–544%5–1048%10–1542% | |
| 718 | 20:37 | 15–2055%20–2549%25–3039% | |
| 655 | 5:42 | 0–549%5–1053%10–1548% | |
| 149 | 25:21 | 20–2538%25–3058% | |
| 109 | 19:58 | 15–2061%20–2553% | |
| 63 | 34:30 | 30–3556%35–4065% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lone Druid88.9%+45.9 pp9
Crystal Maiden69.7%+26.7 pp33
Drow Ranger68.4%+25.4 pp38
Kez81.8%+38.8 pp11
Lion58.0%+15.0 pp50
Dragon Knight58.0%+15.0 pp50
Elder Titan100.0%+57.0 pp3
Treant Protector83.3%+40.3 pp6
The column in pp represents the difference from the hero's overall win rate (43.0%); the last number is the sample size.
