Ring Master

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
725
Win rate
52.6%
Adjusted WR
48.9%
Pick rate
8.3%
Position in the meta
#34 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 534 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

107 matches · 49.5% win rate · 20.0% of matches
Impalement Arts
1
Tame the Beasts
2
Tame the Beasts
3
Escape Act
4
Tame the Beasts
5
Wheel of Wonder
6
Tame the Beasts
7
Impalement Arts
8
Impalement Arts
9
Impalement Arts
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+150 Wheel of Wonder Radius and Range
Picked 34.2% · Win 60.4%
25
Escape Act Grants Strong Dispel and Flying
Picked 65.8% · Win 65.4%
Main pick
+1s Impalement Arts Bleed and Slow Duration
Picked 18.7% · Win 61.3%
20
+75/+300 Tame the Beasts Min/Max Damage
Picked 81.3% · Win 62.2%
Main pick
Impalement Arts Penetrates One Target
Picked 35.4% · Win 57.5%
Best win rate
15
Debuff Immunity While Channeling Tame the Beasts
Picked 64.6% · Win 57.4%
Most picked
special_bonus_unique_ringmaster_dagger_charge
Picked 0.0% · Win –
10
+75 Tame the Beasts Radius
Picked 100.0% · Win 50.9%
Main pick

By match duration

Up to 35 min51.6%434 matches
35 to 50 min54.4%226 matches
50 min or more52.3%65 matches

Starting items

  • Sentry Ward100.0%
  • Tango100.0%
  • Blood Grenade100.0%
  • Iron Branch77.8%
  • Magic Stick77.8%
  • Enchanted Mango44.4%
  • Faerie Fire44.4%
  • Circlet22.2%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 120 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand68.3%50.0%6:54
Arcane Boots74.2%48.3%11:07
Rod of Atos14.2%47.1%14:29
Infused Raindrops9.2%72.7%14:42
Essence Distiller8.3%30.0%15:43
Glimmer Cape10.0%58.3%18:05
Aether Lens7.5%100.0%19:16
Meteor Hammer5.0%100.0%20:33
Blink Dagger20.0%70.8%21:00
Force Staff10.0%58.3%21:54
Eul's Scepter of Divinity10.8%61.5%–
Urn of Shadows9.2%36.4%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (9 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius88:15
0–5100%5–10100%10–1567%15–200%
Magic Wand76:54
0–5100%5–100%10–1567%
Arcane Boots711:07
5–10100%10–1583%
Infused Raindrops413:44
10–1533%15–20100%
Blink Dagger221:00
15–20100%25–30100%
Aether Lens219:16
15–20100%20–25100%
Bracer19:49
5–100%
Urn of Shadows14:43
0–5100%
Force Staff121:54
20–25100%
Rod of Atos114:29
10–150%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.8%); the last number is the sample size.