Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 112 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 39.6% | 536 matches |
| 35 to 50 min | 53.0% | 513 matches |
| 50 min or more | 58.3% | 120 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade49.7%
Iron Branch49.5%
Tango49.5%
Magic Stick50.3%
Faerie Fire50.6%
Circlet50.3%
Slippers of Agility48.8%
Orb of Blight48.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,370 | 47.0% | 2:13 | |
| 5,915 | 49.7% | 3:12 | |
| 8,060 | 50.1% | 11:03 | |
| 8,009 | 50.2% | 14:34 | |
| 6,158 | 54.7% | 20:49 | |
| 6,981 | 52.9% | 24:41 | |
| 5,233 | 63.6% | 28:59 | |
| 3,843 | 71.3% | 33:29 | |
| 1,167 | 58.4% | 33:51 | |
| 1,189 | 61.8% | 34:00 | |
| 3,238 | 73.0% | 35:04 | |
| 3,401 | 72.7% | 35:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer56.1%+9.2 pp148
Spirit Breaker55.0%+8.1 pp149
Pugna61.0%+14.1 pp41
Primal Beast62.5%+15.6 pp32
Legion Commander54.9%+8.0 pp102
Phoenix56.0%+9.1 pp75
Void Spirit59.5%+12.6 pp42
Riki63.0%+16.1 pp27
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8,060 | 11:03 | 0–557%5–1057%10–1549%15–2038%20–2521% | |
| 8,009 | 14:34 | 5–1055%10–1561%15–2040%20–2519% | |
| 6,981 | 24:41 | 15–2069%20–2561%25–3046%30–3530%35–4042% | |
| 6,158 | 20:49 | 15–2070%20–2547%25–3037%30–3522% | |
| 5,915 | 3:12 | 0–549%5–1050%10–1560%15–2053% | |
| 5,233 | 28:59 | 15–2076%20–2577%25–3070%30–3553%35–4047%40–4560% | |
| 3,843 | 33:29 | 15–2077%20–2568%25–3079%30–3575%35–4069%40–4559%45–5056% | |
| 3,401 | 35:29 | 25–3088%30–3578%35–4071%40–4563%45–5053% | |
| 3,238 | 35:04 | 25–3088%30–3579%35–4069%40–4557%45–5063% | |
| 1,370 | 2:13 | 0–547%5–1045% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Faceless Void67.3%+20.4 pp52
Huskar69.4%+22.5 pp36
Morphling68.3%+21.4 pp41
Monkey King66.0%+19.1 pp53
Invoker56.0%+9.1 pp241
Earthshaker55.4%+8.5 pp166
Ring Master59.7%+12.8 pp67
Shadow Fiend60.4%+13.5 pp53
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma24.4%-22.5 pp41
Timbersaw33.3%-13.6 pp72
Nyx Assassin36.1%-10.8 pp119
Bristleback23.8%-23.1 pp21
Omniknight20.0%-26.9 pp15
Dawnbreaker36.5%-10.4 pp96
Naga Siren12.5%-34.4 pp8
Disruptor39.4%-7.5 pp127
The column in pp represents the difference from the hero's overall win rate (46.9%); the last number is the sample size.
