Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 924 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 36.6% | 235 matches |
| 35 to 50 min | 42.8% | 131 matches |
| 50 min or more | 45.0% | 40 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Enchanted Mango100.0%
Faerie Fire66.7%
Blood Grenade33.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 85 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 49.4% | 11.9% | 2:31 | |
| 48.2% | 34.2% | 4:28 | |
| 63.5% | 38.9% | 7:32 | |
| 11.8% | 10.0% | 12:45 | |
| 28.2% | 25.0% | 14:08 | |
| 24.7% | 57.1% | 14:11 | |
| 42.4% | 22.2% | 18:59 | |
| 11.8% | 70.0% | 20:30 | |
| 31.8% | 44.4% | – | |
| 22.4% | 36.8% | – | |
| 21.2% | 55.6% | – | |
| 11.8% | 30.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Clinkz77.8%+40.1 pp9
Keeper of the Light69.2%+31.6 pp13
Dawnbreaker53.2%+15.5 pp47
Spirit Breaker48.8%+11.1 pp82
Vengeful Spirit55.6%+17.9 pp27
Undying51.1%+13.4 pp47
Outworld Devourer51.3%+13.6 pp39
Doom53.3%+15.7 pp30
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (3 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 2:06 | 0–567% | |
| 3 | 7:32 | 5–1067% | |
| 2 | 18:59 | 15–2050% | |
| 2 | 3:53 | 0–5100% | |
| 2 | 10:38 | 10–15100% | |
| 1 | 12:45 | 10–150% | |
| 1 | 19:55 | 15–20100% | |
| 1 | 24:01 | 20–25100% | |
| 1 | 14:11 | 10–15100% | |
| 1 | 16:48 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Centaur Warrunner61.9%+24.3 pp21
Tinker55.0%+17.3 pp40
Tiny61.1%+23.5 pp18
Sniper48.9%+11.2 pp45
Rubick43.0%+5.3 pp135
Venomancer54.6%+16.9 pp22
Vengeful Spirit48.8%+11.1 pp41
Timbersaw47.8%+10.2 pp46
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker23.5%-14.2 pp81
Dark Seer19.5%-18.1 pp41
Ursa22.5%-15.2 pp40
Keeper of the Light15.8%-21.9 pp19
Primal Beast20.0%-17.7 pp25
Riki10.0%-27.7 pp10
Night Stalker26.2%-11.5 pp42
Invoker32.1%-5.5 pp109
The column in pp represents the difference from the hero's overall win rate (37.7%); the last number is the sample size.
