Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 194 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.0% | 694 matches |
| 35 to 50 min | 49.4% | 622 matches |
| 50 min or more | 53.2% | 139 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.7%
Iron Branch51.6%
Quelling Blade49.8%
Gauntlets of Strength50.5%
Circlet46.8%
Faerie Fire52.1%
Magic Stick56.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 379 | 50.9% | 1:28 | |
| 28 | 42.9% | 2:00 | |
| 328 | 53.7% | 2:37 | |
| 70 | 55.7% | 3:25 | |
| 698 | 52.4% | 12:54 | |
| 582 | 50.9% | 17:05 | |
| 349 | 57.6% | 27:06 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter65.1%+12.0 pp166
Phoenix67.0%+14.0 pp97
Jakiro63.7%+10.7 pp102
Necrophos61.4%+8.3 pp158
Invoker58.4%+5.4 pp409
Juggernaut58.7%+5.6 pp341
Spectre61.0%+7.9 pp146
Templar Assassin63.4%+10.4 pp82
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 698 | 12:54 | 5–1057%10–1553%15–2049% | |
| 582 | 17:05 | 10–1548%15–2057%20–2537% | |
| 379 | 1:28 | 0–551% | |
| 349 | 27:06 | 20–2577%25–3056%30–3544% | |
| 328 | 2:37 | 0–556%5–1033% | |
| 70 | 3:25 | 0–556% | |
| 28 | 2:00 | 0–543% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Storm Spirit67.9%+14.8 pp112
Anti-Mage61.8%+8.7 pp293
Lion60.8%+7.7 pp367
Underlord68.4%+15.4 pp57
Sand King69.8%+16.7 pp43
Faceless Void65.1%+12.0 pp83
Gyrocopter64.4%+11.3 pp87
Monkey King63.5%+10.4 pp104
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker41.7%-11.3 pp254
Riki38.1%-15.0 pp84
Outworld Devourer45.0%-8.0 pp331
Spirit Breaker45.0%-8.0 pp282
Nyx Assassin45.0%-8.1 pp258
Vengeful Spirit43.4%-9.7 pp129
Wraith King45.4%-7.6 pp196
Sven46.3%-6.8 pp244
The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.
