Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 489 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.0% | 198 matches |
| 35 to 50 min | 53.0% | 149 matches |
| 50 min or more | 55.9% | 34 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.5%
Blood Grenade49.6%
Magic Stick46.5%
Iron Branch46.9%
Sentry Ward47.0%
Enchanted Mango50.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 327 | 48.6% | 3:26 | |
| 548 | 50.6% | 7:06 | |
| 26 | 42.3% | 20:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Keeper of the Light78.6%+31.1 pp14
Omniknight85.7%+38.3 pp7
Grimstroke62.8%+15.3 pp43
Tinker70.6%+23.1 pp17
Lifestealer56.9%+9.4 pp58
Spectre62.1%+14.6 pp29
Drow Ranger59.5%+12.0 pp37
Leshrac65.0%+17.5 pp20
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 548 | 7:06 | 0–563%5–1046%10–1553% | |
| 327 | 3:26 | 0–547%5–1056%10–1548% | |
| 26 | 20:00 | 20–2542% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slark64.9%+17.5 pp57
Snapfire69.0%+21.5 pp29
Hoodwink63.8%+16.4 pp47
Shadow Fiend80.0%+32.5 pp10
Centaur Warrunner75.0%+27.5 pp12
Axe61.4%+13.9 pp44
Lion59.0%+11.6 pp61
Sniper68.4%+21.0 pp19
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Primal Beast17.7%-29.8 pp17
Tidehunter29.4%-18.1 pp34
Leshrac18.2%-29.3 pp11
Wraith King26.3%-21.1 pp19
Void Spirit25.0%-22.5 pp16
Drow Ranger32.3%-15.2 pp31
Rubick39.5%-7.9 pp86
Invoker38.9%-8.6 pp72
The column in pp represents the difference from the hero's overall win rate (47.5%); the last number is the sample size.
