Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 580 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.9% | 493 matches |
| 35 to 50 min | 43.7% | 366 matches |
| 50 min or more | 41.6% | 89 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango44.7%
Blood Grenade44.9%
Iron Branch44.9%
Circlet45.9%
Sentry Ward47.1%
Faerie Fire39.7%
Magic Stick43.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 265 | 48.7% | 3:52 | |
| 516 | 42.8% | 4:51 | |
| 326 | 46.9% | 13:08 | |
| 155 | 47.7% | 16:39 | |
| 166 | 47.0% | 19:10 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dark Willow62.6%+17.1 pp91
Arc Warden68.0%+22.4 pp25
Bounty Hunter56.8%+11.2 pp118
Shadow Shaman54.6%+9.0 pp97
Troll Warlord83.3%+37.7 pp6
Night Stalker52.7%+7.1 pp112
Pudge49.8%+4.2 pp235
Oracle59.0%+13.4 pp39
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 516 | 4:51 | 0–542%5–1044% | |
| 326 | 13:08 | 10–1546%15–2051% | |
| 265 | 3:52 | 0–551%5–1046% | |
| 166 | 19:10 | 15–2048%20–2545% | |
| 155 | 16:39 | 10–1538%15–2050%20–2552% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Gyrocopter64.6%+19.0 pp65
Oracle65.1%+19.5 pp43
Omniknight68.0%+22.4 pp25
Drow Ranger56.5%+10.9 pp131
Necrophos54.8%+9.2 pp146
Warlock61.4%+15.8 pp44
Templar Assassin60.0%+14.4 pp50
Monkey King60.0%+14.4 pp50
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker33.1%-12.5 pp136
Bounty Hunter32.3%-13.3 pp96
Grimstroke32.5%-13.1 pp83
Nyx Assassin36.9%-8.7 pp141
Outworld Devourer38.0%-7.6 pp179
Wraith King35.8%-9.8 pp95
Witch Doctor38.1%-7.5 pp134
Enchantress25.0%-20.6 pp20
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
