Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 463 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.8% | 684 matches |
| 35 to 50 min | 43.0% | 714 matches |
| 50 min or more | 46.3% | 229 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch44.0%
Tango42.7%
Faerie Fire45.9%
Circlet42.9%
Magic Stick44.5%
Slippers of Agility41.7%
Quelling Blade44.2%
Magic Wand45.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,513 | 43.0% | 2:05 | |
| 2,690 | 43.9% | 2:56 | |
| 3,524 | 44.3% | 5:48 | |
| 4,454 | 45.6% | 14:45 | |
| 5,216 | 44.8% | 15:55 | |
| 3,507 | 49.0% | 22:46 | |
| 1,863 | 46.2% | 23:27 | |
| 4,199 | 46.9% | 23:46 | |
| 4,156 | 47.1% | 24:20 | |
| 2,404 | 61.2% | 31:50 | |
| 1,586 | 49.6% | 33:34 | |
| 1,655 | 52.3% | 34:52 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer52.6%+8.1 pp325
Sven77.8%+33.3 pp9
Omniknight58.5%+14.0 pp53
Pudge48.8%+4.3 pp676
Keeper of the Light57.4%+12.9 pp54
Phantom Assassin100.0%+55.5 pp3
Bounty Hunter50.5%+6.0 pp206
Enigma54.1%+9.6 pp85
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,216 | 15:55 | 5–1056%10–1548%15–2042%20–2541%25–3039%30–3533% | |
| 4,454 | 14:45 | 5–1059%10–1549%15–2040%20–2539%25–3045% | |
| 4,199 | 23:46 | 10–1554%15–2053%20–2548%25–3042%30–3545%35–4036% | |
| 4,156 | 24:20 | 15–2054%20–2548%25–3044%30–3544%35–4042% | |
| 3,524 | 5:48 | 0–543%5–1046%10–1533% | |
| 3,507 | 22:46 | 10–1564%15–2056%20–2547%25–3044%30–3544%35–4052% | |
| 2,690 | 2:56 | 0–544%5–1043%10–1565% | |
| 2,404 | 31:50 | 20–2571%25–3065%30–3561%35–4058%40–4549% | |
| 1,863 | 23:27 | 10–1563%15–2050%20–2548%25–3043%30–3538%35–4039% | |
| 1,655 | 34:52 | 25–3055%30–3557%35–4051%40–4545%45–5046% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Kez67.5%+23.0 pp77
Shadow Fiend62.6%+18.1 pp123
Slardar61.3%+16.8 pp106
Terrorblade57.7%+13.2 pp104
Venomancer57.4%+12.9 pp108
Slark51.2%+6.7 pp377
Necrophos51.1%+6.5 pp282
Lion48.9%+4.4 pp429
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker33.7%-10.9 pp196
Invoker37.5%-7.0 pp456
Magnus35.7%-8.9 pp213
Dragon Knight37.6%-7.0 pp402
Phantom Lancer35.9%-8.7 pp212
Enigma33.7%-10.9 pp104
Winter Wyvern37.4%-7.2 pp182
Tinker35.4%-9.1 pp96
The column in pp represents the difference from the hero's overall win rate (44.5%); the last number is the sample size.
