Dawnbreaker

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
94
Win rate
60.6%
Adjusted WR
50.5%
Pick rate
0.5%
Position in the role
#19 of 126
Score
S83/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 562 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

207 matches · 44.9% win rate · 36.8% of matches
Celestial Hammer
1
Starbreaker
2
Celestial Hammer
3
Luminosity
4
Celestial Hammer
5
Solar Guardian
6
Celestial Hammer
7
Starbreaker
8
Starbreaker
9
Starbreaker
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-4s Starbreaker Cooldown
Picked 63.9% · Win 58.9%
Most picked
25
+80%% Celestial Hammer Cast Range/Speed
Picked 36.1% · Win 65.0%
Best win rate
+150 Solar Guardian Radius
Picked 30.3% · Win 55.3%
20
-1 Luminosity Attacks Required
Picked 69.7% · Win 60.5%
Main pick
+40%% Celestial Hammer Trail/Hammer Damage
Picked 33.9% · Win 54.1%
15
-20s Solar Guardian Cooldown
Picked 66.1% · Win 54.3%
Main pick
+25% Luminosity Critical Strike Damage
Picked 100.0% · Win 50.3%
Main pick
10
special_bonus_unique_dawnbreaker_celestial_hammer_targets_allies
Picked 0.0% · Win –

By match duration

Up to 35 min56.8%863 matches
35 to 50 min52.3%666 matches
50 min or more46.0%139 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango51.6%
  • Iron Branch53.6%
  • Quelling Blade49.7%
  • Gauntlets of Strength52.2%
  • Faerie Fire47.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer13551.8%1:43
Magic Wand55256.3%3:54
Infused Raindrops7159.2%3:57
Soul Ring66353.8%4:21
Echo Sabre49156.6%14:29
Desolator20962.7%16:49
Harpoon41463.5%20:37
Blink Dagger2642.3%21:00
Black King Bar28756.5%27:41

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Soul Ring6634:21
0–556%5–1051%
Magic Wand5523:54
0–556%5–1056%
Echo Sabre49114:29
10–1564%15–2047%
Harpoon41420:37
15–2067%20–2560%25–3061%
Black King Bar28727:41
20–2560%25–3059%30–3548%
Desolator20916:49
10–1563%15–2060%20–2565%
Bracer1351:43
0–552%
Infused Raindrops713:57
0–573%5–1044%
Blink Dagger2621:00
20–2542%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (54.2%); the last number is the sample size.