Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 48 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.5% | 101 matches |
| 35 to 50 min | 50.0% | 70 matches |
| 50 min or more | 59.1% | 22 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade55.4%
Tango52.8%
Iron Branch53.7%
Circlet54.5%
Slippers of Agility57.1%
Faerie Fire59.5%
Magic Stick56.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 182 | 53.3% | 1:40 | |
| 169 | 52.7% | 2:04 | |
| 26 | 57.7% | 3:00 | |
| 27 | 70.4% | 11:00 | |
| 88 | 56.8% | 13:03 | |
| 155 | 50.3% | 25:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Death Prophet100.0%+48.4 pp7
Dawnbreaker70.6%+18.9 pp34
Earth Spirit76.5%+24.8 pp17
Vengeful Spirit81.8%+30.2 pp11
Zeus72.2%+20.6 pp18
Rubick61.5%+9.9 pp52
Spirit Breaker62.8%+11.1 pp43
Invoker60.9%+9.2 pp46
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 182 | 1:40 | 0–553% | |
| 169 | 2:04 | 0–553% | |
| 155 | 25:42 | 20–2578%25–3043% | |
| 88 | 13:03 | 10–1557% | |
| 27 | 11:00 | 10–1570% | |
| 26 | 3:00 | 0–558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Omniknight88.9%+37.2 pp9
Shadow Shaman72.4%+20.8 pp29
Slark63.2%+11.6 pp106
Pangolier72.0%+20.3 pp25
Ring Master76.9%+25.3 pp13
Bristleback80.0%+28.3 pp10
Tinker85.7%+34.1 pp7
Phoenix66.7%+15.0 pp21
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Sven26.7%-25.0 pp30
Pugna20.0%-31.7 pp15
Lycan12.5%-39.2 pp8
Nature's Prophet21.4%-30.2 pp14
Ursa23.1%-28.6 pp13
Monkey King14.3%-37.4 pp7
Bounty Hunter34.5%-17.2 pp29
Luna35.5%-16.2 pp31
The column in pp represents the difference from the hero's overall win rate (51.7%); the last number is the sample size.
