Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 836 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.1% | 607 matches |
| 35 to 50 min | 45.0% | 391 matches |
| 50 min or more | 46.8% | 77 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango37.9%
Blood Grenade36.6%
Iron Branch39.4%
Sentry Ward37.6%
Circlet38.9%
Magic Stick31.5%
Ring of Protection40.5%
Faerie Fire36.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 73 | 38.4% | 4:30 | |
| 84 | 47.6% | 16:01 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sven57.6%+10.0 pp172
Necrophos56.2%+8.6 pp162
Bounty Hunter56.8%+9.2 pp125
Pugna59.0%+11.4 pp61
Winter Wyvern54.8%+7.2 pp124
Juggernaut52.2%+4.6 pp255
Abaddon64.3%+16.7 pp28
Spirit Breaker52.8%+5.2 pp195
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 84 | 16:01 | 15–2048% | |
| 73 | 4:30 | 0–532%5–1044% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend68.4%+20.8 pp79
Naga Siren81.8%+34.2 pp11
Kunkka63.1%+15.5 pp65
Jakiro60.0%+12.4 pp80
Queen of Pain57.3%+9.7 pp138
Juggernaut55.5%+7.9 pp220
Alchemist64.9%+17.3 pp37
Phantom Lancer56.6%+9.0 pp143
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Sven36.7%-10.9 pp196
Spirit Breaker38.3%-9.4 pp251
Night Stalker37.6%-10.0 pp178
Outworld Devourer39.6%-8.0 pp240
Lycan29.4%-18.2 pp34
Nyx Assassin40.1%-7.5 pp212
Dragon Knight41.5%-6.1 pp325
Phoenix37.0%-10.6 pp92
The column in pp represents the difference from the hero's overall win rate (47.6%); the last number is the sample size.
