Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 712 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.1% | 864 matches |
| 35 to 50 min | 49.6% | 1,070 matches |
| 50 min or more | 48.1% | 266 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango37.4%
Blood Grenade36.2%
Iron Branch38.5%
Sentry Ward36.7%
Circlet39.1%
Magic Stick31.4%
Faerie Fire35.4%
Ring of Protection39.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 67 | 34.3% | 4:30 | |
| 80 | 48.8% | 16:01 |
Best allies
Win rate with each ally (minimum of 1 matches).
Troll Warlord71.1%+23.1 pp38
Sven56.8%+8.9 pp243
Bounty Hunter56.7%+8.8 pp171
Juggernaut53.7%+5.8 pp365
Pugna58.3%+10.4 pp84
Spirit Breaker52.8%+4.9 pp265
Visage66.7%+18.7 pp24
Earth Spirit57.1%+9.2 pp84
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 80 | 16:01 | 15–2049% | |
| 67 | 4:30 | 0–526%5–1042% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend64.6%+16.7 pp99
Shadow Demon64.7%+16.8 pp51
Weaver61.4%+13.4 pp88
Faceless Void60.8%+12.9 pp97
Sniper57.6%+9.7 pp191
Queen of Pain57.1%+9.2 pp189
Earthshaker54.3%+6.4 pp324
Monkey King56.7%+8.8 pp127
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker38.2%-9.8 pp241
Sven39.4%-8.5 pp279
Spirit Breaker40.4%-7.5 pp329
Grimstroke40.2%-7.7 pp184
Primal Beast38.4%-9.5 pp112
Phoenix39.1%-8.9 pp128
Nyx Assassin42.2%-5.7 pp289
Omniknight34.0%-13.9 pp47
The column in pp represents the difference from the hero's overall win rate (47.9%); the last number is the sample size.
