Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 170 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.0% | 134 matches |
| 35 to 50 min | 58.2% | 67 matches |
| 50 min or more | 54.6% | 11 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.2%
Gauntlets of Strength45.1%
Quelling Blade44.8%
Iron Branch46.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 89 | 47.2% | 1:59 | |
| 256 | 46.9% | 2:54 | |
| 183 | 48.6% | 15:07 | |
| 27 | 51.8% | 17:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Riki87.5%+42.9 pp8
Huskar80.0%+35.4 pp10
Dazzle85.7%+41.1 pp7
Winter Wyvern73.3%+28.7 pp15
Leshrac83.3%+38.7 pp6
Night Stalker64.7%+20.1 pp17
Spirit Breaker60.0%+15.4 pp25
Nyx Assassin57.7%+13.0 pp26
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 256 | 2:54 | 0–547%5–1046% | |
| 183 | 15:07 | 10–1556%15–2045% | |
| 89 | 1:59 | 0–547% | |
| 27 | 17:00 | 15–2052% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Muerta85.7%+41.1 pp7
Warlock70.0%+25.4 pp20
Lifestealer62.5%+17.8 pp40
Bane100.0%+55.4 pp3
Tidehunter61.5%+16.9 pp26
Phantom Assassin63.2%+18.5 pp19
Undying58.6%+14.0 pp29
Hoodwink58.6%+14.0 pp29
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Mirana25.7%-18.9 pp35
Sven27.8%-16.9 pp36
Dazzle16.7%-28.0 pp12
Puck12.5%-32.2 pp8
Crystal Maiden31.6%-13.1 pp38
Outworld Devourer35.6%-9.1 pp45
Ember Spirit34.4%-10.3 pp32
Rubick40.3%-4.4 pp72
The column in pp represents the difference from the hero's overall win rate (44.7%); the last number is the sample size.
