Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 189 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 40.7% | 123 matches |
| 35 to 50 min | 45.3% | 64 matches |
| 50 min or more | 52.4% | 21 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango43.9%
Blood Grenade44.1%
Gauntlets of Strength51.1%
Sentry Ward43.0%
Iron Branch42.2%
Quelling Blade51.1%
Magic Stick39.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 116 | 50.0% | 3:42 | |
| 150 | 47.3% | 18:03 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle100.0%+58.0 pp5
Winter Wyvern77.8%+35.7 pp9
Riki100.0%+58.0 pp3
Jakiro83.3%+41.3 pp6
Huskar72.7%+30.7 pp11
Spectre70.0%+28.0 pp10
Spirit Breaker59.1%+17.0 pp22
Leshrac80.0%+38.0 pp5
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 150 | 18:03 | 15–2047%25–3050% | |
| 116 | 3:42 | 0–555%5–1033% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lifestealer63.6%+21.6 pp33
Phantom Assassin68.8%+26.7 pp16
Warlock66.7%+24.6 pp15
Zeus63.2%+21.1 pp19
Tidehunter63.2%+21.1 pp19
Lina55.9%+13.8 pp34
Snapfire57.7%+15.6 pp26
Muerta80.0%+38.0 pp5
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Puck0.0%-42.1 pp6
Luna24.0%-18.1 pp25
Ember Spirit24.0%-18.1 pp25
Mirana23.8%-18.2 pp21
Pudge32.0%-10.1 pp50
Outworld Devourer29.0%-13.0 pp31
Legion Commander25.0%-17.1 pp20
Tiny23.5%-18.5 pp17
The column in pp represents the difference from the hero's overall win rate (42.1%); the last number is the sample size.
