Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 102 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.8% | 243 matches |
| 35 to 50 min | 46.8% | 218 matches |
| 50 min or more | 48.8% | 41 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.3%
Blood Grenade47.9%
Iron Branch50.5%
Sentry Ward49.6%
Circlet48.4%
Magic Stick46.8%
Faerie Fire49.5%
Enchanted Mango50.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,158 | 49.1% | 4:53 | |
| 175 | 46.3% | 5:26 | |
| 1,550 | 48.4% | 6:28 | |
| 1,210 | 51.5% | 8:38 | |
| 26 | 61.5% | 13:00 | |
| 1,085 | 49.5% | 16:39 | |
| 388 | 58.5% | 17:17 | |
| 223 | 65.9% | 23:15 | |
| 387 | 47.3% | 24:24 | |
| 256 | 48.8% | 24:26 | |
| 355 | 59.2% | 32:13 |
Best allies
Win rate with each ally (minimum of 1 matches).
Pudge59.6%+10.0 pp141
Death Prophet70.8%+21.3 pp24
Invoker60.5%+10.9 pp86
Shadow Shaman64.3%+14.7 pp42
Kunkka69.6%+20.0 pp23
Snapfire62.5%+12.9 pp48
Anti-Mage58.0%+8.4 pp100
Night Stalker60.7%+11.1 pp61
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,550 | 6:28 | 0–552%5–1046%10–1548% | |
| 1,210 | 8:38 | 0–553%5–1051%10–1551%15–2055% | |
| 1,158 | 4:53 | 0–550%5–1049%10–1546% | |
| 1,085 | 16:39 | 10–1553%15–2050%20–2541% | |
| 388 | 17:17 | 10–1558%15–2062%20–2555% | |
| 387 | 24:24 | 15–2052%20–2548%25–3047%30–3543% | |
| 355 | 32:13 | 25–3051%30–3564%35–4057%40–4559% | |
| 256 | 24:26 | 20–2550%25–3047% | |
| 223 | 23:15 | 20–2566%25–3066% | |
| 175 | 5:26 | 0–545%5–1047% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Clinkz75.0%+25.4 pp20
Magnus65.6%+16.0 pp61
Meepo87.5%+37.9 pp8
Zeus61.6%+12.1 pp73
Slardar67.9%+18.3 pp28
Hoodwink58.4%+8.9 pp89
Faceless Void64.7%+15.2 pp34
Ring Master66.7%+17.1 pp27
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma23.3%-26.2 pp30
Bounty Hunter36.1%-13.5 pp72
Vengeful Spirit33.3%-16.2 pp39
Phantom Lancer39.3%-10.3 pp84
Viper34.2%-15.4 pp38
Dawnbreaker38.2%-11.4 pp55
Lina39.4%-10.2 pp66
Sven40.6%-8.9 pp64
The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.
