Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 246 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.5% | 626 matches |
| 35 to 50 min | 45.5% | 752 matches |
| 50 min or more | 47.0% | 230 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Circlet45.9%
Tango45.5%
Slippers of Agility46.7%
Iron Branch46.1%
Faerie Fire46.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,272 | 47.2% | 1:55 | |
| 615 | 48.9% | 3:17 | |
| 511 | 47.9% | 11:42 | |
| 1,151 | 46.9% | 13:35 | |
| 1,332 | 48.4% | 17:51 | |
| 229 | 57.2% | 18:11 | |
| 847 | 52.8% | 20:58 | |
| 557 | 47.4% | 22:49 | |
| 257 | 58.0% | 23:04 | |
| 591 | 47.7% | 23:57 | |
| 390 | 54.4% | 30:09 | |
| 189 | 51.8% | 31:05 |
Best allies
Win rate with each ally (minimum of 1 matches).
Disruptor60.2%+12.9 pp123
Crystal Maiden59.4%+12.1 pp133
Oracle60.0%+12.7 pp75
Grimstroke58.5%+11.2 pp94
Razor59.4%+12.1 pp64
Bounty Hunter55.5%+8.2 pp119
Pudge51.7%+4.4 pp317
Spectre55.8%+8.5 pp86
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,332 | 17:51 | 10–1560%15–2050%20–2542%25–3022% | |
| 1,272 | 1:55 | 0–547%5–1058% | |
| 1,151 | 13:35 | 10–1551%15–2037% | |
| 847 | 20:58 | 15–2058%20–2549%25–3048% | |
| 615 | 3:17 | 0–551%5–1043% | |
| 591 | 23:57 | 15–2047%20–2554%25–3037%30–3554% | |
| 557 | 22:49 | 15–2049%20–2553%25–3036% | |
| 511 | 11:42 | 5–1060%10–1544%15–2048% | |
| 390 | 30:09 | 20–2577%25–3056%30–3553%35–4036% | |
| 257 | 23:04 | 15–2054%20–2558%25–3060% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon83.3%+36.0 pp24
Drow Ranger59.3%+12.0 pp177
Monkey King62.1%+14.8 pp58
Tiny60.7%+13.4 pp61
Jakiro59.2%+11.9 pp76
Oracle59.2%+11.9 pp76
Terrorblade58.8%+11.5 pp68
Silencer55.6%+8.3 pp117
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter34.3%-13.0 pp105
Mirana38.0%-9.4 pp166
Nyx Assassin38.6%-8.7 pp171
Clinkz30.8%-16.5 pp39
Undying39.1%-8.2 pp151
Sven41.5%-5.8 pp171
Abaddon32.4%-15.0 pp34
Crystal Maiden41.8%-5.6 pp170
The column in pp represents the difference from the hero's overall win rate (47.3%); the last number is the sample size.
