Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 104 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 57.5% | 141 matches |
| 35 to 50 min | 58.8% | 114 matches |
| 50 min or more | 72.0% | 25 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch53.2%
Tango52.8%
Faerie Fire53.5%
Observer Ward51.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 603 | 54.2% | 3:32 | |
| 2,179 | 53.5% | 4:18 | |
| 2,031 | 53.4% | 5:26 | |
| 2,269 | 55.0% | 13:13 | |
| 2,552 | 54.4% | 15:09 | |
| 1,635 | 58.3% | 22:05 | |
| 1,665 | 58.3% | 22:24 | |
| 1,169 | 65.0% | 25:18 | |
| 1,415 | 54.8% | 26:58 | |
| 997 | 72.0% | 29:17 | |
| 1,154 | 70.3% | 30:00 | |
| 823 | 73.3% | 32:39 |
Best allies
Win rate with each ally (minimum of 1 matches).
Rubick69.6%+15.5 pp79
Drow Ranger75.0%+20.8 pp28
Io64.5%+10.3 pp138
Razor78.6%+24.4 pp14
Omniknight100.0%+45.8 pp4
Sven67.7%+13.5 pp34
Brewmaster75.0%+20.8 pp12
Grimstroke66.7%+12.5 pp24
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,552 | 15:09 | 5–1080%10–1555%15–2056%20–2541% | |
| 2,269 | 13:13 | 5–1063%10–1557%15–2048%20–2544%25–3055% | |
| 2,179 | 4:18 | 0–555%5–1049%10–1559% | |
| 2,031 | 5:26 | 0–559%5–1051% | |
| 1,665 | 22:24 | 15–2063%20–2557%25–3056%30–3555%35–4054% | |
| 1,635 | 22:05 | 15–2062%20–2557%25–3055%30–3555% | |
| 1,415 | 26:58 | 20–2563%25–3050%30–3552%35–4061% | |
| 1,169 | 25:18 | 15–2071%20–2565%25–3067%30–3561%35–4050% | |
| 1,154 | 30:00 | 20–2576%25–3073%30–3572%35–4061%40–4551% | |
| 997 | 29:17 | 20–2575%25–3074%30–3573%35–4064%40–4556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Night Stalker75.6%+21.4 pp45
Lion66.7%+12.5 pp60
Faceless Void81.8%+27.7 pp11
Largo81.8%+27.7 pp11
Ember Spirit67.7%+13.5 pp34
Dawnbreaker65.9%+11.7 pp41
Primal Beast75.0%+20.8 pp16
Arc Warden76.9%+22.8 pp13
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Death Prophet25.0%-29.2 pp16
Spirit Breaker38.6%-15.5 pp44
Omniknight22.2%-32.0 pp9
Bounty Hunter42.0%-12.2 pp50
Pudge46.7%-7.5 pp105
Juggernaut43.1%-11.0 pp51
Brewmaster33.3%-20.8 pp15
Enigma36.8%-17.3 pp19
The column in pp represents the difference from the hero's overall win rate (54.2%); the last number is the sample size.
