Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 234 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.8% | 697 matches |
| 35 to 50 min | 50.9% | 511 matches |
| 50 min or more | 49.6% | 131 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.7%
Iron Branch49.7%
Faerie Fire49.6%
Circlet55.0%
Mantle of Intelligence55.6%
Enchanted Mango41.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 91 | 50.6% | 2:43 | |
| 82 | 42.7% | 3:59 | |
| 63 | 50.8% | 11:34 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer57.9%+7.7 pp271
Sven58.3%+8.1 pp211
Juggernaut56.6%+6.4 pp369
Skywrath Mage60.5%+10.3 pp119
Bounty Hunter59.5%+9.2 pp111
Sniper58.9%+8.6 pp124
Rubick55.5%+5.2 pp247
Wraith King56.5%+6.2 pp170
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 91 | 2:43 | 0–551% | |
| 82 | 3:59 | 0–536%5–1056% | |
| 63 | 11:34 | 10–1551% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Weaver70.2%+20.0 pp47
Ogre Magi60.8%+10.5 pp181
Timbersaw63.2%+12.9 pp95
Slark57.6%+7.4 pp295
Silencer60.3%+10.1 pp136
Faceless Void62.8%+12.6 pp78
Queen of Pain59.7%+9.5 pp144
Underlord63.0%+12.8 pp73
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Juggernaut41.9%-8.3 pp358
Enigma36.5%-13.8 pp74
Outworld Devourer42.2%-8.1 pp249
Earthshaker42.9%-7.3 pp233
Night Stalker43.0%-7.2 pp186
Rubick46.1%-4.2 pp432
Clinkz38.8%-11.4 pp67
Pudge46.3%-3.9 pp460
The column in pp represents the difference from the hero's overall win rate (50.2%); the last number is the sample size.
