Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 37 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 37.8% | 37 matches |
| 35 to 50 min | 55.6% | 18 matches |
| 50 min or more | 0.0% | 4 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Observer Ward0.0%
Bracer100.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Huskar100.0%+55.3 pp4
Vengeful Spirit85.7%+41.0 pp7
Night Stalker77.8%+33.1 pp9
Doom100.0%+55.3 pp3
Pudge64.7%+20.0 pp17
Centaur Warrunner80.0%+35.3 pp5
Luna58.8%+14.1 pp17
Rubick63.6%+19.0 pp11
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tinker100.0%+55.3 pp3
Dark Seer83.3%+38.7 pp6
Bounty Hunter75.0%+30.3 pp8
Zeus70.0%+25.3 pp10
Juggernaut66.7%+22.0 pp12
Faceless Void80.0%+35.3 pp5
Necrophos66.7%+22.0 pp9
Beastmaster100.0%+55.3 pp2
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Willow11.1%-33.6 pp9
Ancient Apparition0.0%-44.7 pp4
Underlord0.0%-44.7 pp4
Earthshaker29.4%-15.3 pp17
Invoker22.2%-22.5 pp9
Earth Spirit0.0%-44.7 pp3
Muerta0.0%-44.7 pp3
Phantom Lancer16.7%-28.0 pp6
The column in pp represents the difference from the hero's overall win rate (44.7%); the last number is the sample size.
